Michael Goroff
What could have been an intriguing, unique, if somewhat underwhelming RPG is completely crippled by a terrible save system and game-breaking bugs. Kingdom Come: Deliverance's well-publicized adherence to historical accuracy pays off in its thoughtfully designed landscapes and intriguing combat system, even if its survival-style mechanics fall somewhat flat. It's just a shame that the more positive qualities are doomed to exist within a game that ended up being unplayable.
Really, though, 3 Out of 10’s biggest sin is that, when it comes to the actual “sitcom” parts of this “playable sitcom,” players basically have no influence on what happens. Most narrative games that let players make decisions to drive the story are high-stakes dramas. But if something is a playable sitcom, it seems strange that I can’t choose what the characters do or, especially, what jokes they make. Instead, it just seems like another game, albeit with a slightly shorter runtime and a slightly more humorous tone.