心灵奇兵
Scorn is a mind-blowing experience that will satisfy the eyes of thrill-seekers. But walking through such a flesh and blood maze, only visually experience is not enough. The gameplay and art are supposed to complement each other. I wonder if Scorn is held back by the mediocre gameplay or is too high by the impressive art - its poor bones can hardly hold up its entire core experience, which eventually leads to a discrepancy between the exterior and the interior.
Review in Chinese | Read full review
The DioField Chronicle is hard to bring any player the expected experience, except the combat part is quite passable, the other systems either too simple, and the storyline is full of trouble. It is hard to imagine what kind of state of mind the staff was, making such confusing work.
Review in Chinese | Read full review
Steelrising is a mediocre game just like Spider's previous works. Although subtle innovations in combat make dull combat a bit more fun, the linear map design with bad side quests still make the gameplay experience boring. But then again, Spider's courage is admirable, and its game production ability has obviously improved a lot, but there is still a certain gap between Steelrising and other excellent souls-like games
Review in Chinese | Read full review
Although this reboot removed the superpowers, it seems to want to take the game back to before it was confused by the demons of hell, the Matrix, aliens, and much other chaos. But when people find that these Saints do not rely on superpowers to make trouble, and start to beat people with fists and iron bars, will they find them not interesting enough again?
Review in Chinese | Read full review
Cult of the Lamb is worthy of attention from both roguelike fans and simulation players - even if the gameplay is a bit lacking in both design depth. But the developers know how to use hell jokes to keep players interested.
Review in Chinese | Read full review
Even though Xenoblade Chronicles 3 is so long that it could take hundreds of hours to explore every part of the world, it still has a magic that allows people to settle down and take their time to listen to the story it tells. It can say that the excellent world design and complex but fun combat together shaped Xenoblade Chronicles 3 to be the most unique sort of experience in JRPG.
Review in Chinese | Read full review
Stray is a short and sweet game, with a unique and immersive adventure from a cat's point of view under a beautiful cyberpunk vision. The story of this lonely city and stray cats will still linger on.
Review in Chinese | Read full review
As an IP-derived fighting game, DNF Duel is up to standard. Each available character has distinctive characteristics and interesting gameplay, and the simple operation makes it easier to attract fans' attention and devote themselves to it. Unfortunately, the deficiencies of storyline and gameplay, as well as the too-simple combat mechanism, make it difficult to really become an addictive fighting game.
Review in Chinese | Read full review
The Elder Scrolls Online: High Isle expansion brings an exciting new story to the eight-year-old online game, and once again expands the breadth of the world of The Elder Scrolls series. The new "High Isle" map is rich in explorable contents, and the "Tales of Tribute" card game is no less fun than "Gwent". If you are a player who loves The Elder Scrolls series, immersing yourself in the world of The Elder Scrolls Online must be a perfect experience.
Review in Chinese | Read full review
Card shark is more like a visual novel combined with a bunch of mini-games. The exquisite graphics style and witty writing make me very satisfied. Even if there are some compromises in gameplay, Card shark is still an excellent work.
Review in Chinese | Read full review
"Soda Crisis" is a surprising domestic game, fierce operation, changeable scenes, rich equipment system, so that it can bring players a pleasant and vivid experience, just like the ice Coke in the summer.
Review in Chinese | Read full review
Salt and Sacrifice is a bad combination of Souls like, Metroidvania and Monster Hunter, making it feel chaotic.
Review in Chinese | Read full review
Rogue Legacy 2 has a solid gameplay that keeps players motivated to try and explore again and again. And it seems there' s a Castlevania in it, only it' s random.
Review in Chinese | Read full review
Ghostwire: Tokyo has a unique "modern ghost" cultural setting, but the tedious open-world design dilutes this feature, leaving the gaming experience repetitive and monotonous. The boring battle experience and dull main storyline will down its rating from "worth a try" to "not very recommended". Of course, for players who love Japanese "oni" culture and various urban legends, or who don't feel repulsed by checklist-based open-world games, this game is still worth watching.
Review in Chinese | Read full review
The SLG part of Triangle Strategy is quite worth playing, but this game slightly falls short in terms of story design and role development freedom and still lags far behind Tactics Ogre and Final Fantasy Tactics, the games to which it pays homage. Despite being unremarkable, it is still an SLG game worth trying, given the scarcity of this type of games lately.
Review in Chinese | Read full review
Elden Ring has created an epic and magnificent world, reaching the top of the series in terms of the breadth of the map and the depth of the battle system.
Review in Chinese | Read full review
As a Roguelike game, "Warm Snow" is still insufficient in content and depth, its balance is average.
Review in Chinese | Read full review
SIFU has quite a few highlights in scene style and action design, and its hardcore combat lets you know the true meaning of "talented pupils are trained by strict masters". The "easy-to-die" gameplay is extremely merciless to the player, and only through blood and sweat can you transcend. All this, of course, comes at the cost of deterring many players from the game.
Review in Chinese | Read full review
Dying Light 2 is a satisfactory but unremarkable sequel in the franchise. It is nearly impeccable in terms of its parkour gameplay and the narrative driven by scene exploration. However, the awkward performance and lack of details make the story plot mediocre. It should have been a much better game.
Review in Chinese | Read full review
Tom Clancy's Rainbow Six Extraction is a highly difficult and stressful co-op shooter with a rich mission design and slightly in-depth tactical elements.
Review in Chinese | Read full review