Heroes Reborn: Gemini
Putting it all together, Gemini: Heroes reborn is a good game. It is not a great game, and there's certainly some areas that could have used improvement, but it's a far cry from as terrible as I've come to expect from TV spin-off titles or other licensed titles.
Gemini: Heroes Reborn has a bland and forgettable opening segment, but once it picks up and hits its stride, it turns into a surprisingly decent game.
Cleverly designed combat may make up for the general content deficiency and lackluster story, but those interested should definitely do their research before diving in.
Gemini had so much potential that is squandered by poor execution.
Gemini: Heroes Reborn in itself is an enjoyable superhero simulator, but it gets by as a Heroes game in title and references only and is far too long winded and repetitive to be considered much else.
A return to the licensed games of old, Gemini: Heroes Reborn provides players with a condensed combination of Bioshock and Portal that does more than just rehash, at least where gameplay is concerned.
Set a game in a sterile underground facility, give the player physics-based powers and a first-person view, and it can be hard to stand out from the crowd of games inspired by Portal. Make it a tie-in to the Heroes Reborn television series and you're just piling on the red flags.
Gemini: Heroes Reborn is a pretty compelling first-person adventure that manages to borrow from bigger titles like BioShock, Mirror's Edge, or PsiOps to deliver a mix that can delight gamers in general, not just fans of the Heroes universe. Its adventure isn't the lengthiest, and the replayability factor isn't all that great, but you'll certainly enjoy bending time and flinging objects with your mind in this title.
Gemini: Heroes Reborn may be flawed, but it is fun while it lasts. The powers don't get old, and although there isn't much variety in terms of what you can do, they remain enjoyable due to the game's short length. Its brevity also makes the number of puzzles and the story more palatable. It could use some tune-ups in the presentation department, but it isn't bad for a game that's meant to be completed in an afternoon. Fans of the series will likely dig this, as will anyone who's looking for a brief first-person adventure.
The lack of actual Heroes content in Gemini: Heroes Reborn can be taken two ways. It's not caught up in the increasingly complicated timelines of the franchise and aside from a few collectibles and a one line mention of a plot point, there isn't enough to keep fans hooked solely on their love for the show. It does manage to pack a lot of surprises into a short game with its interesting mix of powers but excellence is prevented as it gets bogged down in not allowing its own mechanics to properly flourish.