As a longtime fan of the series, I had concerns from the first trailer about this game. I wanted to trust the vision of the development team, but unfortunately, the final product did not meet expectations.
The game departs significantly from the established Silent Hill lore. Key elements, such as the
A game set in a Japanese village of the 60s. It feels like a love letter to Silent Hill, you’re knee-deep in psychological trauma, everything wants you dead, you’re dreading every corner and solving it all with a metal pipe lol.
No horror vibes at all and not even an "otherworld". It's just a temu version of Silent Hill with even poorly designed characters and a terrible plot (just decided to read up on it). The 3rd dream area before the second official boss i lost interest. Puzzle after puzzle,
Game has a lot to offer. 5 differents ending, fog, weirdness. A poor battle system forgiven by all the others aspects of the game
It's a good story, but a bad game. It would have been much better to just watch this as a movie, because writing is especially solid. So to not waste any time on uninspiring combat mechanics, reading endless notes, struggling with dull puzzles, seeing the same 3 types of enemies,
Silent Hill F is nothing short of a revelation in the survival horror genre. Where many modern titles struggle to balance atmosphere with gameplay, this installment masterfully intertwines both, delivering a hauntingly beautiful experience that lingers in the mind long after the credits roll. Set against the backdrop of 1960s
