Top Critic Average
I would recommend this game to everyone, especially fans of the genre (any of them on display). There’s enough here to warrant at least one run through, and you could definitely make the argument of 100% completion to go through it again to keep everyone alive and mop up anything else you may have missed. Yeah, the game has flaws, but these are the kind I’m willing to overlook for the story, and developer Do My Best Games probably did do their best, and I appreciate it.
The Final Station is a simple game, which is always just compelling enough for its duration. I’ve come to think of it as an efficient, low budget horror movie: it has a high concept it can’t afford to show directly and so it wrings as much as it can from the mystery and the satisfaction of piecing the plot together from snippets. It’s only a shame that its action suffers more from never having a particularly interesting concept of its own.
"There are some that would say there is nothing more soothing than riding the rails. You set off on a train and explore the countryside and relax, letting the world pass you by. If leisurely pursuits are your goal, then The Final Station from two man studio, Do My Best, and publisher tinyBuild may not be for you. If you're looking for an intense, 5-6 hour experience, then all aboard! The infected are coming."
Overall, The Final Station isn’t adding anything too new or revolutionary to the zombie shooter formula gameplay wise, but at this point what really matters is your motivation and the atmosphere the game takes place in that helps a game succeed in this genre. Tiny Build packed The Final Station full of both of those things and the end result is a surprisingly genuinely suspenseful 2D experience that combines train maintenance with zombie slaying.
While it may look simple and even a bit silly on the surface, The Final Station is quite the captivating game. The story and survival aspects have been blended wonderfully, and it leaves you with plenty to mull over long after the credits roll.
The Final Station really became more about the mystery of what’s going on more than anything else. At first, it was just move the train and rescue the people. As I got more passengers and read more notes, however, I started to realize things weren’t quite as they seemed. At the end of the 4-5 hour journey, you might have a few more questions than answers, but overall the ride was worth the toll.
The Final Station is a compelling game, being just short enough to not overstay it’s welcome. It feels a lot like Cloverfield, never truly showing you what exactly has happened to make the world like it is, but hinting at plenty of possible explanations. Bits of story gleaned from conversations and notes kept me intrigued, and the simple combat was enough to lend some excitement and action to the experience. I was able to finish the game in a single sitting without ever feeling particularly bored. The biggest negative aspect of the game is that it doesn't bring anything new to the table gameplay-wise.
While it is more linear than I would have liked, it delivers on a thrilling experience that I can't get enough of. The pixelated style and its gameplay are some of the smoothest seen on the platform, and it is hard to pull yourself away just a tiny bit. The Final Station is an intriguing journey through and through.
The Final Station’s pairing of on-foot side-scrolling survival with time and resource management on board a train makes for an consistently fun, if not short experience. The tense moments that leave you questioning whether or not to open the next door and the intriguing story of hope in a post-apocalyptic world keep you engrossed right up until the underwhelming ending.
Halfway between Half Life 2 and Snow Piercer, The Last Station entice the player thanks to a curious plot, and offers him a challenging gameplay. Do not judge from the visual style, as the latest title published by tinyBuild need dedication and strategy.
Review in Italian | Read full review
The Final Station is a unique journey among the current Switch library you will not want to skip on, especially if you managed to stay away from the original PC release up to this point. World building and plot is brilliantly delivered by numerous little details of which we have rarely seen developers explore with such efficiency to deliver so much tension and sense of urgency from the player. Despite linearity, when you do reach the end game you can immediately jump into the ‘The Only Traitor' DLC included in the Switch version, which will enable you to experience the same events under a new character. Make sure you don't miss out this train ride.
The Final Station is a very well made game and one I thoroughly enjoyed. The game is creepy, has a great world and story that I'm still eager to see more about. While it had a bit of a slow start at first, the game quickly ramped up and kept me moving. While the pixel art appearance may be a turn off for some players, I feel The Final Station has a great retro look and style that meshed perfectly with the gameplay.
There’s few complex systems in place to either discover or manage and while that may feel like a misstep, Do My Best live up to their namesake when by setting the scene and giving even the most basic of pixel graphics feel like something far more grandiose and important in the wider scheme of things.
This game is a hell of a lot of fun to play. It's not overly complicated, but it puts the sense of horror on the screen beautifully. It's easy to pick up and gets interesting very quickly. The way the story is told through features of the world is very creative. Those little touches absorb you into the world so completely that your heart rate rises every time those little white eyes loom out of the darkness.
I loved my time with The Final Station, and I can’t wait to see where it all ends. The gameplay is easy to understand, the graphics are great, and the game is fun. The one complaint I have about the game is that the typeset used is too small which makes reading messages and conversations very hard if you’re not sitting close to the TV. Other than that, after working on my The Final Station review, I can definitely recommend this one on PlayStation 4.
I liked The Final Station’s pixelated graphics and its gameplay mechanics. The story is drip-fed here and there during your travels, and it’s a bleak one. Did I have fun writing my The Final Station review? Certainly! That’s why I can definitely recommend that you give this one a go on your PlayStation 4 if you’re looking for a new survival game.
Overall, The Final Station is a contemplative slice of sci-fi horror. It might not be utterly original - spot the shades of Snowpiercer, Evangelion, and That Insidious Beast if you get the chance - and it can be ever so slight, but it rattles along at steady pace, taking you on a reflective journey, all the way to a gut-punching end.
The Final Station is a great addition to the survival horror genre. Do My Best Games‘ debut title mixes competent gameplay with excellent storytelling and world building in order to create a compelling adventure that never overstays its welcome.
The story may be somewhat weak, but don’t let that deter you from picking this one up. Even though the game is short (my playthrough was about 4 hours), this is definitely something worth looking at.
When your time with The Final Station comes to an end, you might feel like those pistons – firing over and over until you reach your terminus, bound by looping gameplay as they are to the track. Though it might thirst for challenge, it’s a surreal tour through a beautiful, brutal world – one underscored by loving attention to detail and an atmosphere unlike any other I’ve played. Despite the mechanical motions that get you there, the journey and the destination stay with you long after you disembark.
Overall I think The Final Station is an excellent game, as far as survival games go it’s one of the more playable in my opinion. It keeps its gameplay fairly simple but the predictable gameplay loop really had me hooked, always switching between riding the train and going out exploring. The story and atmosphere provided really did add a lot to it though and if these had been lesser then maybe I wouldn’t hold it in the same high regard. It’s an interesting concept and I hope we can see more like this from the developers in the future.
The Final Station was a surprise of a game that absolutely snuck up on me and that’s primarily thanks to the story. The action is engaging and can be a challenge but with every new note you find or comment you hear a survivor make the desire to understand this world, what has happened in the past, and what is happening now grows. With a runtime that is just about in the sweet spot for this experience at a handful of hours (though quite a few more if you play the add-on story) The Final Station is a pretty satisfying bite of indie goodness on Switch.
As a vehicle for story, The Final Station is a tremendous effort which keeps you wondering as you piece together the snippets of story and while the combat and exploration suffices, it doesn’t live up to the narrative the developers deliver.
The Final Station has a nice look to it and the generous checkpoints mean you will worry more about supplies than a surprise death. It’s a bit short, clocking in at about five hours, but worth a look.
Two years after the PC relase, The Final Station arrives to Nintendo Switch retaining the good and bad ideas. A pixelated 2D adventure that mixes little exploration/action areas in an apocalyptic world with some micromanagement on a train. But, soon, the mechanics get repetitive, with an irregular storyline plagued with errors in its translation.
Review in Spanish | Read full review
The Final Station pays its respects with an appreciative concision. Tough stages and scarce resources lend heavily to its survival-horror status and though the narrative can feel flawed, it offers numerable nods to the zompocalypse genre with a subtle, reflective tone.
This game is so minimalist, yet so full of dark, foreboding atmosphere that I spent the whole time hunched over, tensed up as I made my way through this science fiction horror.
As video games mature as a medium of expression, it is understandable that stories outside of the conventional heroic yarn will become more common. The Final Station, alongside games like The Last of Us and, more humorously, the Grand Theft Auto franchise display the shadows of human nature so that heroism can be acknowledged and appreciated properly.
The Final Station has many things going on at the same time, and not all of them are successful. The overall experience is a fun one though and I can easily recommend getting this game, just make sure to be spare with bullets and medkits!
By the end of this train ride I enjoyed my ride with it as it presents an interesting tale along with tense gameplay. I enjoyed searching through the different locations and trying to keep my survivors alive even though I didn’t always succeed. The controls could have been better as could the ending. I also feel like the game is a little high in price for the short run time and really the lack of replayability. As it stands though this is a train worth boarding if you want to experience an interesting post apocalyptic tale.
The Final Station is an enjoyable romp for a one time through experience. It’s tense at times and has a unique idea for a gameplay loop, yet I do feel they could do more with it. If this is a foundation for perhaps a more elaborate sequel with more features and ideas, sign me up. As it stands, it’s still a fun take on the survival horror mold that worth checking out. It can start to wear out its welcome, but it doesn’t overstay.
The story was built up in a steady pace but it lost its charm by the time it reached the end with all the questions it left unanswered. It’s something a future patch may fix by providing an alternate ending or possibly a sequel or the same game but through a different perspective. It’s just a short and relatively cheap game on the market and we recommend it if you have the time or if you are interested enough to crack the story yourself.
The disparity between the repetitive majority and the engaging finale did cause me to like The Final Station after it was said and done, but it’s not enough to overlook the significant flaws along the journey. Ambiguity is supposed to provide a level of intrigue, making players want to look further and explore dark corners, being rewarded for the risks they take to discover more. Instead, The Final Station hands out breadcrumbs without promise of a full loaf until the very end. Repetition and simplicity hold back what could otherwise be a fascinating survival horror indie,and a personal tale of interest about the train conductor. It’s worth taking a ride on this train once if not to see the promise the narrative holds, but don’t expect to want to hop on board with the mechanics again when you reach the final station.
'The Final Station' is a fascinating journey that ends a few stops too soon. Its ending ultimately raises more questions than answers, and I was left largely unfulfilled. This disappointment bleeds into the gameplay as well, as each facet of gameplay from the citizen management to the gunplay could've been fleshed out more. Despite these shortcomings, it's still an enjoyable five hour ride — just one that ends before it hits its stride.
The Final Station is yet another example of an Indie title with great ideas but not the best execution. The world is well crafted and its simplicity can allow anyone to get into it. But it's more important features like maintaining your train feel shallow and are a definite missed opportunity.
Its linearity and lack of challenge do the ideas at the core of The Final Station something of a disservice. It's not a bad way to spend a few hours, but ultimately this apocalyptic train ride comes off the rails pretty swiftly.
Welcome to The Final Station; a game built upon an interesting take on the apocalypse, and it all happens on a train that you must maintain to keep operational. It’s not an entirely complicated game as far as the gameplay mechanics go, but the story is what’s important here, but it doesn't necessarily leave the best taste in your mouth.
The Final Stations has a poor and simple gameplay and lacks replayability. Playing the game again would mean struggling with controls and at times simply broken game. It has a few interesting factors like passengers themselves or a quest to keep them alive. The Final Station drowns, however, in the see of low budget 2D console titles.
Review in Polish | Read full review
The Final Station is a short and ultimately unsatisfying, uncreative journey. It is a short trip, sitting at around four hours to completion, with no incentive for additional exploration or replays. It is priced a reasonably modest rate, to reflect this playtime and that is possibly what turns what may have been a sour experience into a forgettable one. The gunplay on show is fairly entertaining and the game looks interesting enough, but each of the stations do not present enough challenge or lore to make them rewarding or memorable.
The Final Station tries to do many things, but fails to deliver on any of them. It has some interesting ideas, but explores no deeper than the surface. It's a perfectly serviceable game, but you're better off looking elsewhere for a fresh and exciting experience.
I wish I had more nice things to say about The Final Station. It’s not a particularly great horror game, its story is initially interesting but ultimately disappointing, the exploration is nearly 100% linear, the combat is bare bones, and the train sequences are painful.