The Shrouded Isle
The Shrouded Isle is a game that some of you are going to love, while some of you are going to hate.
You’ll be hard-pressed to find anything like The Shrouded Isle. It’s not meant to question your faith, but be satirical. You can see the three years pass by in about forty-five minutes to an hour if you’re deeply thinking about things, or thirty minutes if you’re hasty. All in all, each successive replay is different that you’ll need to think how you Inquiry, Appoint, Sacrifice, Repeat. I do wish there was more event variety and more to do, but all-in-all, is a carefully devious game where you truly are the monster.
The Shrouded Isle is a cult-simulator game that deserves your attention due to its interesting virtue and vice system, and its fascinating story. However, be wary that if you’re not into death and gloom, this may not be the game for you.
Whether or not you feel The Shrouded Isle is worth your time mostly depends on two considerations: the first is how much mileage you’ll be able to get out of viewing the same ten or twelve screens and playing the same style of simulation, the second being how much of your time you feel like taking notes on your video game. The game itself does very little to keep individual family member information transparent, and once you’ve learned the ins and outs of each of its relatively few mechanics, the rest of the game is attempting – and failing – to make things work out for as long as you can, with the eventual hope that you’ll get a winning combo. There are important choices to make, but the game lacks depth in characterization and variety too much for me to recommend it.
The Shrouded Isle is the perfect game for anyone who wants to praise the almighty Chernobog and also get a taste of the management side of running a cult. Sure, sometimes the randomly generated odds are stacked against you and the game becomes significantly trickier to beat, but that’s just how life is.
I fully recommend The Shrouded Isle for anyone wanting an unconventional, horror-led take on the sim management genre. It really does go to some messed up places if your imagination is willing to back up the writing. The caveat here is that it's hard to recommend this Switch version if you're planning on playing it on the go. It's just about worth persevering with if that is your choice, but it's an unfortunate oversight nonetheless.