Sprint Vector is an immensely entertaining VR racing experience that handles movement in a very unique way. If you're looking for a Mario Kart style VR game, you've found it.
Sprint Vector may have a lot of problems; however, I think the pros outweigh the cons, especially when you consider that Survios has redefined VR movement with its “Fluid Locomotion” movement. The real issue is whether or not Survios was able to tackle a big problem in VR gaming successfully: in a reductive way yes — yes they did. Several of the cons found in the game can indeed be fixed in future patches, however, the most significant risk that the game tackled was in-fact the game's movement. A prime example of high-risk, high-reward, Survios's Sprint Vector is a game every VR owner should certainly consider.
An original mix of many elements, which work surprisingly good in virtual reality. Sprint Vector is a dynamic and engaging racing game that lacks content.
Review in Polish | Read full review
Once you master the fluid locomotion system and more advanced techniques, playing Sprint Vector is an exhilarating experience unlike anything else available on the VR format; indeed, a game like this could only truly work in virtual reality.
If you’ve been hankering for a game in the vein of Kinect’s “your body is the controller” titles, Sprint Vector will be right up your alley — warts and all.
Sprint Vector is the newest VR sport title to be released and manages be fun to play while also providing a great workout for those who care. Some design flaws—including occasionally clipping into the environments and the MOVE controllers not performing intended motions—hinder the experience. Nevertheless, the core mechanics of Sprint Vector are done surprisingly well and is absolutely an experience you should try if you have access to VR.
VR was made with games like Sprint Vector in mind.