Top Critic Average
Astroneer is a lot of things - base management sim, mining game, exploration title, open-world sandbox adventure - yet all of it works, easily outclassing its contemporaries in the genre. If all you ever wanted from a space exploration title is to have fun and enjoy the game at your own pace, then there is no better choice out there than Astroneer. It's an exceedingly good title that's made even better with the many ways you can play it.
Astroneer is definitely on the soft side of the survival spectrum. It looks inviting and fun, whether your lone explorer is bounding across the colorful landscape or mining deep within underground caves. Collecting resources and crafting them into new tools is the main focus, and Astroneer falters in not having more interesting things to find within each planet. In the end though, it's a lovely little game if you want to survive without all the pesky hunger and thirst you find in other games.
Astroneer is a nice and relaxing survival game that does away with some the typical mechanics of the genre to offer an experience that's mostly based on exploration and crafting. The basic gameplay loop is very engaging at the beginning and manages to carry the game quite far, but the complicated controls, especially on pad, and the repetition, which will eventually set in after a while, damage the experience a little. Still, Astroneer is a very solid game that no fan of the genre should pass on, especially if they love outer space settings.
Astroneer nicely builds on the Early Access release. The world is much more polished and it finally gives players something to do beyond simply digging up the earth and crafting new techs.
Although there is no particular story or purpose to follow in Astroneer, a very deep gameplay along with entertaining multi-player and stunning visuals are enough to make it worth your time and money.
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ASTRONEER is as long or as short as you want it to be. It’s the kind of game that de-stresses you at the end of the day, and something you can play with friends for zero friction. You’re always making progress, and the game saves often, in addition to entering vehicles and bases to save as well. System Era Softworks have made an incredible crafting and exploration game in ASTRONEER. In learning the systems means you become more proficient at trying out the new planets and the challenges they offer. As such, you’re never marooned in one place too long, and you never want to be – there’s so much to see and do.
While its sandbox-peers do a few things I would like to see here, it carves out its own style and has potential to develop into something that will make it stand along-side them as equals.
Astroneer provides a (mostly) tranquil environment to explore with your friends, or by yourself to unwind. The fact that the game doesn't bury you in a collection loop and actually gives you breathing room to explore and tinker will be a downside for some, but for those with the patience, it's a game you could easily spend hundreds of hours unraveling.
Astroneer give you seven wide-open planets to explore with friends or on your own. But really this is one endeavour that’s far better with friends than it is on its own.
All of that said, I love this game because of its art style, music, my interest and fascination with the alien structures, and the thrill of discovery, but I am giving Astroneer a 6 out of 10. The game has a long way to go in terms of resolving its technical issues before I can confidently rate it higher – and I really want to rate it higher! I quite like Astroneer and considering this is System Era Softworks first title, they have a solid foundation from which to build upon.
Fans of sandbox or crafting games might be pleased with the package, and can bump this score up at least a point or two. For others, this has some serious flaws with its user interface, and simple constructing/crafting is often aggravatingly difficult, which unfortunately drags down what otherwise is an okay, if repetitive title. It is really sad, as at its root, this could be a gem, with some simple patches or design overhauls, and appeal to a far greater audience.