MegabrainX The Legend of Zelda: Twilight Princess HD Review
Jan 3, 2026
I had always been intrigued by Twilight Princess, since it was the Zelda game for the “mature western” market. When I booted the game and saw the title screen. I knew I was in for a treat. Link riding Epona across the Hyrule fields was reminiscent of the Ocarina of Time, but different enough to warrant a new title. I loved the humble beginnings of Link as a sheep herder, to then have him be turned into a "beast" (wolf). Due to this transformation mechanic, the game was able to re-use a lot of scenarios with doing stealth missions as wolf link, and then once you could be a human, do hero missions. This dynamic, although predictable, kept itself refreshing as everything you became human Link you got a new tool. These new tools really varied the gameplay from dungeon to dungeon. The Wii U version had really nice motion controls that made the range weapons/tools intuitive and easy to use. As for the story, I loved that the little Imp Midna was your companion this time around. Being an Imp, she was the right amount of annoying/bossy you would expect from an Imp, making her a charming companion for this adventure. The big bad was Zat, a fake king of the dark world, his design was great and he was awfully creepy during the story encounters. All the characters were charming. Colin was my favorite, right next to Malo and his antics. I felt like a child again getting my brain teased by the dungeon puzzles and was able to solve them without a guide. This gave me a sensation I had not had in games in years. makes me excited to have my children play this game.
