Mario & Luigi Brothership Composer Had To Work Hard To Find “Mario-ness” Within The Soundtrack

Mario & Luigi Brothership Composer Had To Work Hard To Find “Mario-ness” Within The Soundtrack

From The Outerhaven Productions (Written by Todd Black) on | OpenCritic

Many elements of video games help separate the good from the great and the great from the legendary. When it comes to Mario and his various titles, there are multiple parts that stick out to fans more times than not, and one of them has to do with the franchise’s music. From the legendary main theme, to “Jump Up, Superstar” and everything in between the franchise is stacked with many memorable music tracks. So, when Mario & Luigi Brothership was being made, the teams at Nintendo and Acquire had to make sure the music fit perfectly.

In a chat with Famitsu, director Haruyuki Ohashi and producer Akira Otani talked about bringing in Hideki Sakamoto to help make the soundtrack stand out. Ironically, initially, they had some problems on that front, for when they showed it off to Shigeru Miyamoto, he noted that the “Mario-ness” of the beats were off, and that it was too “ordinary.” So, Otani made some suggestions:

As for Ohashi, the game’s setting helped guide the music team on what to do next:

“Since this time the game takes place journeying around a large ocean, the first direction was to make music that created a grand atmosphere....

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