Clair Obscur: Expedition 33 is setting up to be one of the most anticipated RPGs of the year, featuring a dynamic cast of characters, an innovative turn-based combat system, and jaw-dropping visuals, but one common exploration feature will be notably absent. This decision was made purposefully by developer Sandfall Interactive, and the team have a fascinating reason why they intentionally left it out of the game.
As reported by Eurogamer, there will not be a mini-map present in Clair Obscur: Expedition 33, breaking away from a common navigation feature in RPGs. Sandfall Interactive COO Francois Meurisse said: "There won't be mini-maps in the levels. When there's a mini-map, you can end up relying on it."
Clair Obscur: Expedition 33 will only feature an overworld map compass to clarify the direction characters are facing or moving towards, which was added as a response to some criticisms of an earlier preview build of the game.
In the game's story and gameplay details, Expedition 33 is on its way to attempt to defeat an entity known as the Paintress. When the Paintress paints a number on her monolith, everyone of that age dies. Several Expeditions have attempted to...