Space isn't easy but it's where everything else is. When one deeply exceptional asteroid alone is estimated to be worth $10 quintillion, potentially having the hilarious side-effect of turning gold from the basis of the global economy into just a soft, pretty metal if anyone can figure out how to get it to Earth, the possibilities seem limitless. Granted, people evolved to live with gravity and our soft, squishy biological systems are built around having plenty of air and water and a minimum of radiation, but science fiction has hand-waved those problems away with a "We'll figure something out" attitude for decades now. The future of industry is Up There, and if we can harvest the riches of the solar system then building a habitat shouldn't be too hard to manage.
Growing a Space Station One Module At a Time
It's easiest to start off in planetary orbit, and thankfully we've got two of them handy thanks to the relatively large one we live on and the Moon, so that's a great start. Orbiteers is a space-station building and puzzle game that jumps from one planet to the next, and it's released a demo today to show off...
