The drastic increase in difficulty from 2017's Hollow Knight to its highly anticipated successor, Hollow Knight: Silksong, has been a controversial topic in the community over the last couple of weeks. Now, developer Team Cherry has addressed complaints of Hollow Knight: Silksong being too difficult, explaining that it mainly comes down to one thing: the game's new protagonist.
After years of waiting, Hollow Knight: Silksong finally launched for PlayStation, Xbox, PC, and Nintendo Switch on September 4. Despite being an indie title, Silksong has been just as anticipated by gamers as the likes of Grand Theft Auto 6 or The Elder Scrolls 6. But now that the sequel is finally in players' hands, there's been one major talking point: the drastic increase in difficulty compared to the original Hollow Knight. In an attempt to smooth things over with players, the first Hollow Knight: Silksong update did "slightly" reduce the difficulty of two early-game boss fights.
The slight reduction in difficulty to some bosses was welcomed by many players, but there are still many who believe Hollow Knight: Silksong is just too hard. Developer Team Cherry has now responded to these complaints during the ACMI Game Worlds Exhibition (attended...