Capcom States Resident Evil Requiem Wasn’t Hard To Bring To Nintendo Switch 2

Capcom States Resident Evil Requiem Wasn’t Hard To Bring To Nintendo Switch 2

From The Outerhaven Productions (Written by Todd Black) on | OpenCritic

It’s always interesting to see how long-standing franchises attempt to overcome the “valleys” that inevitably happen and reclaim the fanbase that was lost. For Resident Evil, Capcom went back to its roots with the 7th entry, did various things (see: Lady Dimitrescu) to lure people in for the 8th entry, and for the upcoming Resident Evil Requiem, the team aims to close a loop on everything that’s happened in Raccoon City so far. However, another thing Capcom is doing is bringing the game to the Nintendo Switch 2 at launch, which is something they haven’t done for a mainline title in many years.

In an interview with VGC, Resident Evil Requiem director Koshi Nakanishi and producer Masato Kumazawa both talked about the game and its arrival on Nintendo Switch 2. What Kumazawa noted, though, was that it wasn’t as much trouble as you might think:

That’s a huge deal, as Capcom’s upcoming title looks really good, and so, if the Switch 2 can handle it without any real modifications, that’s a good sign of things to come across multiple 3rd party releases.

Nakanishi then added that part of what helped the process was that Capcom developed...

See full article at The Outehaven