You’ve inherited an old hotel. Your job? Clean it up, win over the locals, and make sure it’s not haunted. Oh, and sing a musical number. Needless to say, There are No Ghosts at the Grand has a lot going on. But no ghosts. Or so you’re told.
Indie developer Friday Sundae has created a little game with a lot of variety. In my 30 minute demo, I went hands-on with a number of mechanics, including repairing, driving, puzzle-solving, and ghost-busting. And I’m sure there will be even more in the full game. So let’s enter this Grand Hotel and see what we uncover, shall we?
My first surprise is that There Are No Ghosts at the Grand has a sense of humor. Fans of dad jokes (as I am) will feel welcomed. Your trusty hotel-repairing-multi-tool has a personality of its own. Robert C. McBrushy, a paint brush avatar who speaks in a Scottish brogue, asks my character if he’d like the tutorial.
It’s a bit of meta-humor that seemingly breaks the fourth wall. But we’re playing a character who’s new to hotel management, so it makes sense in-universe as well. Our hero protests,...
