Take-Two CEO Strauss Zelnick has stated that Borderlands 4 didn't make quite the splash the company had hoped it would at launch. While the game received plenty of positive reviews, it also faced a good deal of controversy both leading up to and immediately following its release. It now seems those issues were enough to hold Borderlands 4 back from what its publisher expected.
While there were concerns around the game's price and EULA before its release, which Gearbox CEO Randy Pitchford may have exacerbated through some incendiary responses on social media, the newest entry in the Borderlands series received a largely warm reception at launch. Many felt that Borderlands 4 improved upon Borderlands 3 in several necessary ways, and the game was met with positive reviews from critics. Still, not all players were equally enthused about the title.
In an interview with The Game Business, Zelnick said that while Take-Two was happy with Borderlands 4's release, it didn't sell as much as the publisher expected. This has been a surprise to many, considering Borderlands 4 sold over 2.5 million copies in less than two weeks. However, those numbers, while impressive from an outside perspective, appear less exciting in...
