One of the big unsolved problems with gaming is water, with every game that has it handling it differently. Sometimes its a flat surface with a few ripple effects on top, other times there are actually 3D modeled waves. Some games change the character move-set entirely while others treat it like running through particularly thick air. Breathing is optional, except when it isn't, and every title out there settles for water being watery enough. The problem is that liquids are pure chaos even if it's just a small glassful, and when it comes to lakes, oceans, rivers, and streams the goal is to always make it look good enough. Water is an incredibly difficult problem that won't be solved any time soon, but so long as it's fun to play with that's fine. The latest game to tackle the problem is Enshrouded, and its highly anticipated Wake of Water update is out today.
Jump In the Water, Come On Baby Get Wet With Me
The big feature for Wake of Water is exactly what the update's title states, which is an all-new biome with a tropical water theme. Smaller watery areas have also been added to the existing...
