Valve's recent announcement of its lineup of new hardware included the company's first console-like device, the highly anticipated Steam Machine, a reveal that has the gaming industry buzzing. Because the Steam Machine isn't technically a console and is functionally a PC, it's reportedly going to have a high price tag, but that's not necessarily a bad thing.
In a SkillUp interview (via YouTube) with Valve software engineer Pierre-Loup Griffais, he stated that "if you build a PC from parts and get to basically the same level of performance, that's the general price window that we aim to be at." This indicates that Valve isn't cutting any corners when it comes to performance and quality on its upcoming not-technically-a-console Steam Machine.
Given the specs provided on Valve's Steam Machine, it appears players are going to be facing a hefty price tag when the not-a-console eventually releases. According to Griffais, it would "be pretty competitive" with a high-quality PC built from parts, indicating the cost could be significantly higher than consoles like PlayStation 5 or Xbox Series S/X. "It's more in-line with what you might expect from the current PC market," he says, but this isn't necessarily...
