Clair Obscur: Expedition 33 is one of the biggest success stories in indie gaming, with the AA studio's passion project going on to win a ton of TGA Awards, including Best Art Direction, Best RPG, and of course GOTY in 2025. It's being hailed as one of the best games to release in years, and with its massive success, Clair Obscur is also facing intense scrutiny from gamers across the board.
After Clair Obscur's GOTY win, certain gamers (via X) have begun criticizing Sandfall Interactive over its use of AI, which the studio stated (months ago) that they use "a little, but not much" of (X). The criticism comes after Baldur's Gate 3 studio head Swen Vincke's recent comments about generative AI in the upcoming Divinity project, and highlights a core misconception about the use of AI in video game development.
Clair Obscur: Expedition 33 has openly admitted in the past that they used AI minimally during development, but only after the game's recent GOTY win have players begun scrutinizing these comments from six to seven months ago, which is highly sus. The timing of the criticism aligns with the expected backlash against GOTY winners writ-large, and it's hard to...
