Grand ambition is the calling card of the Fable series, and the newest installment is promising even more than the original trilogy did. Not only is the new game tackling a full open world for the first time, but it's also intent on populating that world in a way that sounds impossible to pull off.
According to the latest Xbox Developer Direct, livestreamed on YouTube Fable will have over 1,000 NPCs, each with their own schedules and behaviors. The developers at Playground Games refer to the NPCs as "the living population" of Albion, claiming that players could follow any given NPC around for a day "and just watch them live their life."'
Even more impressively, Playground promises that every NPC is capable of "fully voiced conversations," and these interactions can differ depending on the players' actions. It's possible to buy every business in Albion, for example, which means that NPCs might end up working for the player character.
Some interactions seem fairly minor, like NPCs shouting out compliments as a hero with a good reputation passes. These characters can also be affected by the darker side of Fable morality, and the Developer Direct showcase shows one NPC living on the...
