While news of a physical card game using characters from League of Legends quickly got fans excited for a global release, a quick update left many disappointed only an hour later. Stemming from the original MOBA, the League of Legends franchise has been slowly expanding into other forms of media - most notably, the Netflix show Arcane has gained widespread popularity even outside LoL's core audiences, but other efforts like Legends of Runeterra, Teamfight Tactics, and various smaller games have also obtained varying degrees of success as well.
As shown by Valorant News on X (formerly Twitter), a Chinese trailer for a League of Legends-based physical card game, titled Rune Battlegrounds, quickly got fans excited about a supposed global release in 2025. Just over an hour later, however, a tweet from Riot Games employee Joe Hixson refuted any global release rumors, with Hixson saying that "there aren't any plans for a worldwide release at this time."
While Hixson did also note that it's "possible things could change," it's been confirmed that there are no current plans for releasing the card game outside of China.
While the Chinese exclusivity of Rune Battlegrounds is disappointing, it's not entirely unexpected, as the...