Diablo 4 players have spent more than $150 million on the game's microtransactions. The information comes from one of the team members, who additionally revealed how much Diablo 4 has generated in revenue from launch to date, giving a dimension of the profits made by Blizzard with the title.
By purchasing Platinum, the game's premium currency, players can acquire a variety of bundles with cosmetic items for their characters and mounts. Another way to add a different flair to their adventures through Sanctuary is to buy the Diablo 4 battle pass, with which players unlock rewards by playing and leveling up, like other games such as Fortnite and Apex Legends. Now, over a year after its release, Diablo 4 players are discovering the impressive revenue figures made by the new entry in the franchise, and how much of that sum comes from microtransactions.
Diablo 4's highly anticipated Vessel of Hatred DLC is right around the corner, but it can't continue neglecting one specific feature.
As reported by Gamepressure, Harrison Froeschke, Diablo 4's Senior Product Manager, revealed that players have spent more than $150 million on microtransactions. On his LinkedIn profile, Froeschke details his work on monetizing Diablo 4, including...