A new report alleges that Sony has finalized a deal with AMD to design and build the PlayStation 6 chipset. Not much is known about the next-generation console at the moment, but it appears Sony decided to go with AMD to ensure that one of the PS5's fan-favorite features isn't compromised on the PS6.
Sony partnered up with AMD back in the early 2010s to develop a PC-like x86 chipset for the PS4. This was a stark shift for Sony, as the PS3, PS2, and PS1 utilized bespoke architectures that offered lots of potential, but at the cost of added dev time and effort. The PS3's CELL architecture was the most notorious example of this, and continues to be the reason why PS3 backwards compatibility isn't available on the PS5. The PS4 introduced a unified developer environment that made life easier for game studios, and the same holds true for the PS5.
Is it too early to set aside funds for the PS6? Game Rant discusses when Sony's console might come out, and if it will be worth waiting for.
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