343 Industries announced a full rebrand, becoming Halo Studios and confirming that it is moving away from the proprietary Slipstream Engine to instead work with Unreal Engine 5 for its multiple future Halo projects. The Halo series continues to be a cornerstone franchise for the Xbox brand, though its recent releases haven't always hit the mark with longtime fans.
Following a tumultuous development cycle and lengthy delays, Halo Infinite finally launched in December 2021 with the single player, open world gameplay being a highlight for many critics and players alike. However, Halo Infinite had its fair share of issues as well, from major desync issues with multiplayer, missing features, aggressive monetization, as well as a lack of content for a game that attempted to utilize the live-service model. While the studio eventually reached that point, there were more than a few fans wondering how things could change for the better with new games expected. As it turns out, 343 Industries has big plans for the future of the Halo franchise.
343 Industries reveals that a third-person mode is coming to Halo Infinite fairly soon, marking a first in the Halo series' 23-year history.
As part of a...