Metal Gear Solid Delta: Snake Eater producer Noriaki Okamura commented on the upcoming remake, stating that the developers wanted to make it feel faithful, but not "old" when being played. The upcoming Metal Gear Solid Delta: Snake Eater is the second major remake that Konami has been working on, following the recently released Silent Hill 2 remake. As such, there's a great deal of hype surrounding it.
Despite the amount of trepidation fans had going into these projects, the Silent Hill 2 remake was a big success, selling over one million copies within its first three days and getting very favorable reviews from critics. Most of the Silent Hill 2 remake was faithful to the original game, while overhauling a few rough patches for modern audiences through a new combat system. The approach of making a faithful remake was commented on by Metal Gear series producer Noriaki Okamura, who outlined this goal with the remake of Snake Eater.
If Konami plans to remake more Metal Gear Solid games after Delta, then one underappreciated spin-off shouldn't be neglected.
In Play issue 46 (courtesy of GamesRadar), the Metal Gear Solid Delta producer shared that the studio is aiming to invoke memories...