A newly surfaced image shows how Bloodborne looks when running on the upcoming PlayStation 5 Pro. While the critically-acclaimed FromSoftware title won't be natively optimized to take advantage of the PS5 Pro's added horsepower, the console does apply some passive improvements to Bloodborne that may be noticeable to some players.
The PS5 Pro is set to launch in a few days with over 80 optimized games, including heavy hitters like Baldur's Gate 3, God of War Ragnarok, Gran Turismo 7, Alan Wake 2, Helldivers 2, and many more. Developers can offer substantially improved framerates, image quality, and ray tracing capabilities in their games thanks to the PS5 Pro's upgraded GPU, but the console will also serve as the debut of PlayStation Spectral Super Resolution, a proprietary AI-driven resolution upscaler much like Nvidia's DLSS technology on PC.
As Dragon's Dogma 2 gets optimized for the PlayStation 5 Pro, the stage could now be set for a big long-rumored announcement.
Not only will PSSR make for better image reconstruction than prior techniques like checkerboarding, but the PS5 Pro can apply it to backwards compatible PS4 games for retroactive boosts to image quality. This very phenomenon was...