NobleGamer The Forgotten City Review
Sep 16, 2025
I highly recommend this well done narrative driven mystery-focused game. It took only a couple hours for me to reach one of the endings at a moderate pace, but the story is so intriguing that I am going for more endings which I rarely do for most games.
Here is what you need to know:
+Very nice look and feel to an ancient part Rome, with great audio & voice acting.
+Dialog options are excellent, and at times amusing, though...
-I don't expect mocap, but character mouth movements & lack of mouth fidelity are somewhat distracting because they could be better.
?This is not a first person shooter, so any combat you could do is quite basic, which is understandable because the game is far more about exploration and mystery.
+Different objectives you can get and do are quite varied, some objectives can be done multiple ways, if I got stumped on most of them there was always another objective to make progress on, and way points are optional. When using waypoints though...
-There are certain objectives for talking to certain people or going to certain locations that do not display any waypoint what so ever, even if you have met the person, or a location is known to you or most people. This resulted in some unnecessary frustration for me.
-Auto saves are ok but only appear to be invoked after completing some objectives or going to a new area that requires a bit of loading time, but in my opinion it should be done more frequently before talking to some new or important people. Otherwise...
?There are two ways that you can redo a conversation that's not going your way: Cause the time loop to restart, or reload a save before that conversation happened. Other objectives can be done during the current time before time loop restarts
?Being aware of when you save is important because your death does not restart the time loop, and simply asks you to reload a prior game save.