Super Deformed Gamescast
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With likeable characters, an amazing villain, superb combat, a beautiful world to explore, and tons of challenging undertakings, Final Fantasy XV is my favorite game this year, my favorite release this generation (thus far), and tied as my favorite Final Fantasy with VI. In my opinion, much like how VI saved me as a kid, XV has saved the series, and I couldn't be happier with it.
The Last Guardian is a game that's going to give back to you what you put into it. At its 10-15 hours play time, I don't think it is a game that can be tackled lightly or by the only mildly interested. It requires an investment in the core relationship between the boy and Trico as well as some patience, both with the beast and the game's technical issues. This is an incredible experience and one that isn't for everyone, but those that embrace it may find something deeply rewarding, emotional, and memorable.
ReCore hits the right notes with fun combat and exploration, while at the same time disappoints with bugs and a pace-breaking, repetitive final dungeon.
Dishonored 2 is one of the most eminently re-playable games I’ve encountered in years, improving on it’s predecessor in ALMOST every way while introducing awesome new innovations in stealth and gameplay. This game throws choice at the player like delicious candy, practically begs to be explored and experimented with, and I cannot recommend it highly enough.
Watch Dogs 2 is an immensely satisfying sequel that feels like both an evolution of what worked before, and a complete reversal of what didn't. It's a digital sandbox full of things to see and do set in a beautiful world, and it’s one of the best games I've played this year.
Yomawari: Night Alone represents something my beloved Vita doesn't have enough of: a damn good, effective horror showpiece with amazing sound, great creature design, and wonderful atmosphere. If you're a fan of survival horror and you live on Vita Island, this is a must-buy.
Darkest Dungeon is a wonderfully dark, depressing, and harrowing journey into an incredibly hostile world, and uses stress as a gameplay mechanic in ways I want to see used more often.
In the end, what matters to me is: is the game fun? Am I enjoying myself? Pretty graphics and tight controls only go so far; The Order 1886 is a testament to that. I can honestly say I'm having more fun with Battlefront than I have almost any other game this year, and to me, that's the most important metric of all. May the Force be with you.
A gorgeous, thoughtful descent into the depths of the ocean and yourself that doesn't pull any punches. The disturbing questions posed by SOMA will linger with you long after the credits roll.