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Indie Ranger

19 games reviewed
74.3 average score
76 median score
73.7% of games recommended
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78% - Underhero
Jan 10, 2019

And while there weren’t many issues I had with this game the controls were definitely one of them. The platforming controls were stellar for the level design but for combat, it was definitely weird.

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55% - Yeli Orog
Nov 30, 2018

... the game is a decent starting point especially for being made by a single man. The imagery is gorgeous, and I respect trying new styles to set the game aside from the countless ones being released. However, there are some major flaws which took away from the enjoyability of the gaming experience.

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Nov 24, 2018

Corpse Party is an elegant old-school adventure game that makes great use of its limited tools. The sound cues and visuals create a sense of dread that doesn’t rely on jumpscares that seem to have become a staple of recent horror games.

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2 / 5.0 - Radiant One
Sep 20, 2018

Some dexterity is required with the addition of context-specific quick time events, which include rhythm-based clicking and constant mashing of the mouse button; however, they’re used sparingly, and never offer any real challenge.

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3.5 / 5.0 - Shadow Bug
Sep 8, 2018

Every stage features beautiful backgrounds and scenery. The game slowly goes from luscious forests with enemy creatures to toxic sewers with mutated fish and turrets to a city with robots and lasers.

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Sep 7, 2018

As with most traditional platformers, there isn’t much of a story here. You play as a knight who hears a beautiful mermaid singing. Before you can talk to her, she swims off. You spend the rest of your adventure chasing after her. It isn’t much of a driving factor, but one isn’t needed because the primary focus is on gameplay.

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Aug 21, 2018

... Blossom Tales stands tall even next to its legendary predecessor. It starts with its storytelling. Zelda games can get slightly repetitive with the “evil entity steals or harms the princess” arc, and admittedly, Blossom Tales doesn’t stray too far from that.

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3 / 5.0 - Semblance
Aug 18, 2018

The puzzles involve a host of mechanics, slowly introduced over the course of the game, mainly centering around terrain being reshaped, much like Play-Doh. The character’s dash ability allows the player to mold the environment to a certain extent in a bid to access previously inaccessible areas.

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4.5 / 5.0 - TANGLEWOOD
Aug 14, 2018

Even with the restrictive hardware used to make this game, Tanglewood prevails in its overall presentation. Having Nymn run through the forest, hop from branch-to-branch and push boulders feels smooth and enjoyable, while chase sequences are filled with a rushed atmosphere to get the hell away from your pursuer.

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