GamesHub
HomepageGamesHub's Reviews
A beautiful game of movement, momentum, and emotional weight, Exo One is a deeply satisfying sci-fi experience.
Enchanting art direction and engaging themes make Death's Door more than just the straightforward, Zelda-inspired game it appears to be.
Pokemon Brilliant Diamond works better as a reminder of how far Pokemon games have come.
Vanguard’s campaign recalls the same shooting galleries seen year after year, full of cliches and with somehow even less point to it all.
Battlefield 2042 is trying to be a distillation of what the first-person shooter genre has become in recent times, while also not committing to any single vision, let alone one that Battlefield can claim ownership of.
Forza Horizon 5 continues to focus on the joy of driving with a reverence for its environments, and it's still a winning formula.
It’s sadly prescient of the world we actually live in, and maybe that’s why Road 96’s message of survival and perseverance make the impact it does, at least the first time around.
Unpacking is a remarkable piece of work that elegantly evokes the ebbs and flows of life.
With a great collection of classic mini-games and a surprising level of challenge, even for experienced players, there’s plenty to love about Mario Party Superstars.
The Good Life is more about the journey than the destination, though. It may not directly explain what it takes to live a good life, but it’s a playful and unique exploration of some possible answers to that question.
While you will need to shrug off your preconceived ideas of who the Guardians are to fully immerse yourself in all the action, Marvel’s Guardians of the Galaxy does a bang up job showing you why this version of the Guardians story is worth telling.
Unnerving, compelling, and unpredictable, it’s excellent every step of the way.
Metroid Dread is both a retreat from the recent experiments of the series and a continuation of the identity crisis it has endured since the Gamecube era. Backtracking to the safety of familiar haunts, even ones as polished and gleaming as these, can’t help but leave you wanting more.
Characters develop in fascinating ways, the story has resonance and is emphatically told, and the stylish, substantial combat make it a fantastic Japanese RPG that is free of the genre’s many trappings.
It’s impressive that something as charming, gorgeous, and lovingly constructed as Eastward even exists; at least when it has the good grace to stop talking for a second.
Far Cry is clearly not ready for the meaningful identity shift it’s inching towards. I hope it gets there soon. It’s long overdue.
You are told at the game’s opening that you belong to the future, but confronting the nature of that future is what JETT is all about.
Sable’s non-linear structure is liberating and lets you explore at your own pace and in whatever direction your whim takes you. But its many technical issues–including poor performance and game-breaking bugs–contrive to stymie your journey to the extent that your Gliding may never leave the launch pad.
Axiom Verge 2’s attempt to create a free-form Metroidvania is let down by its lack of incentive to interact with optional content and create variety in combat and puzzles.
Deathloop succeeds at conveying that the most powerful and thrilling weapons to use are your own creative wits.