RenegadeSpectre Cronos: The New Dawn Review
Sep 20, 2025
I played the game for 20+ hours on Nintendo Switch 2. I feel like I got my money's worth as I enjoyed what I could do and completed what I could complete. I don't typically aim for 100% completion or have time for much exploration. I tend to make an exception with survival horror games in terms of exploration as I want to find as many resources as possible so I don't find myself in a situation where I feel like I can't progress, this is why I have spent 20 hours in a game that takes about 13 hours to beat. I did expect the game to be difficult....it wasn't......the only difficult part was the first room you get locked up in where you are expected to use explosives.....I died quite a few times there......but after that it was pretty easy and I barely died
That said, I gave it a 2/5 because as it stands (and at least for me), it is impossible to complete these game on Switch 2. And coming to that point, that wasn't even the only issue.
- z-fighting with what they call anomalies in early game which is distracting, but ultimately a minor issue
- memory leak seemed to have been fixed in the latest update, but I figured it's still worth a mention as it was part of my experience with the game on switch 2. Early on in the game, the more I would play the game, the more sluggish it would be. It would come to the point it would stutter a lot and feel like the fps was below 15. When I would restart the game, it would get fixed. Again, it seems to have been fixed in the latest update as I havent run into that issue past the earlier parts of the game and I did update the game since....
- There is a part with a lot of static bed sheets all over the place and even small curtains that form a corridor for the player to go through. These are static curtains, so not even cloth physics is at play here...however, only in this area the fps would go through the floor as you can see a lot of stuttering and I would struggle to move the camera.
- Occlusion culling seems to not be the best in earlier parts of the game....because I only experienced this issue in earlier parts of the game, before the update, it may or may not have already been fixed... but I would move the camera and sometimes the entire room that I was about to walk into was gone and I could just see the skybox.
- And finally, the last straw....I can't complete the game because the game would not let me. I am very close to completing the game which annoys me even more. So I'm in a room in the church area where there's a lot of enemies that seem to come in waves. I beat them all. I then proceed to power an electrical box which then should power up a door and allow me to go through....well, instead of it powering the door, I get the message "Alert, Conflict" which is what you usually get when you get locked in and are expected to fight a bunch of enemies...except this time there are no enemies to fight. It is just an empty room with locked doors. I researched and a ton of people seem to be having the same issue in different parts of the game. Someone even had the same issue in the exact same area I was in...some people report just reloading the save would fix it. I replayed that entire area 4 times. The last time I even restarted the game. The outcome was the same. I would watch people on youtube do exactly what I did in the area but the door unlocks for them and I just get "Alert, Conflict" where there are no enemies.....so at this point I'm just done with the game...sucks I will not be able to complete it, but what else can be done, except complaint about it.
Even if the game gets fixed, I doubt I will come back to it......unless it gets fixed relatively quickly.....but we'll see....I'm not one to usually come back to a game after I've put it down.