thealexmott Dordogne Review
May 8, 2025
Was this game marketed as a VN? It probably should have been.
The illusion of choice strikes again!! This is the most a point-and-click styled game has ever held my hand, to the point where it felt like I had no say in anything that happened. Dordogne is one of those games that happens to you, rather than allowing you to be an active participant. It's not a standard walking simulator, but it's about as interactive as a guided tour of a local museum.
Despite the dull gameplay, it is stunningly beautiful. The way the watercolor-painted textures are mapped to 3D models is often breathtaking, and was the key reason I played the game. The voice performances are quite good as well, but what really surprised me (having come to the game after seeing the reveal trailer, expecting a cozy happy game) was how SAD the game is. The story revolves around a broken family, alternating between glimpses of the protagonist's childhood and their present. And sure, it's about overcoming the issues that have affected the family, but I've been through plenty of those IRL, Dordogne is way too stressful for me to consider it recreation!
Anyhow, this game is beautiful enough that some people will be able to enjoy it for the visuals alone. It does paint a nice picture of a summer in youth spent at a relative's house (Sort of a French Boku no Natsuyasumi without any of the freedom), and that may have enough appeal for some players as well. The bottom line is that the setting and story's appeal is about as YMMV as it gets, the visuals are stunning, and the gameplay may as well not be there at all.
The most interactive segment was a bizarre minigame about brushing your teeth. Not for me!