Darrell Shayler
Geometry Wars 3: Dimensions is a near perfect game let down only by the demanding mission padding and a soundtrack that represents a slight step backwards from its predecessors. Its very DNA has been refined to amazing clarity, from the precise controls to the neon drenched artwork. Instantly accessible to new players, it quickly compels them to become experts in order to proceed along its asymptotic learning curve. An explosive orgy of light and sound that needs to be experienced to be believed.
There's a thin line between rock-hard gameplay and a broken game and while Natural Doctrine runs up to that line repeatedly it manages to never actually cross it. What it does manage, however, is to be a great example of the genre while also doing very little to bring it into the twenty-first century. The enjoyment found here depends on the gamer coming to it; one gamer's excruciatingly difficult and confusing is another's deep and complex, and it's the latter group NISA are going after with everything they asked for. It would just be nice if they could give a little extra too.