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Kyle Hilliard


Favorite Games:
  • The Legend of Zelda: Ocarina of Time
  • Portal 2
  • Mega Man X

118 games reviewed
76.9 average score
78 median score
48.3% of games recommended

Kyle Hilliard's Reviews

Kyle Hilliard has been writing for Game Informer magazine and its accompanying website since 2011. He has a daughter he won't shut up about and can beat Mega Man X in about 1.5 hours.
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5.9 / 10.0 - Shenmue III
Nov 22, 2019

Rejoining Ryo Hazuki's quest to avenge his father is exciting, but Shenmue 3 feels like a game that has ignored the innovation and progress of the last 20 years of video game development.

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8 / 10.0 - Pistol Whip
Nov 8, 2019

Pistol Whip is a VR highlight with fast-paced rhythm shooting, an exciting soundtrack, and an enticingly abstract art style.

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6.5 / 10.0 - Indivisible
Oct 7, 2019

The core elements of Indivisible, like the story and the action, are interesting, but an overall lack of polish holds it back.

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7.9 / 10.0 - Sayonara Wild Hearts
Sep 17, 2019

Sayonara Wild Hearts' music and art combine for a stirring, unique experience.

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7.3 / 10.0 - Rad
Aug 16, 2019

Frustrations related to random abilities and level layout can be annoying, but the overall aesthetic is inviting. Successfully completing a run is always an exciting achievement

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Aug 6, 2019

Having even a little bit of story context for why you're solving picross puzzles is nice, but the main draw here is more picross puzzles, Color Picross puzzles, and some added control options

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Jul 15, 2019

The video game adaptation of the popular show emulates the '80s aesthetic well, but the action is boring and the missions rarely push you to do more than move from point A to point B

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8.8 / 10.0 - Super Mario Maker 2
Jun 26, 2019

Building your own Mario levels isn't as exciting as it was in 2015 on Wii U, but the story mode is a lot of fun and the new tools lead to some novel experiences

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7.8 / 10.0 - Gato Roboto
May 30, 2019

With its heavy Metroid inspirations, Gato Roboto can feel derivative. However, it plays well and the world and combat encounters are well-designed

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May 28, 2019

Combat, puzzles, and exploration feel familiar and unspectacular, but the bizarre story and hilarious dialogue set it apart

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