Alex McCown
Telltale’s Batman slowly transforms its routine story into a promising mystery
Rise Of The Tomb Raider understands what's fun about being Lara Croft. It's not blowing away an army of underlings with an assortment of guns, something that straight-up shooters do better and with more commitment to variety. It's also not some bold new innovation in how to make a character run and jump, or unexpected deviation from a storyline. No, what's always been the key to Tomb Raider is the thrill of discovery. It's about uncovering surprising ways to use your environment, to solve puzzles and mysteries in order to access temples and tombs. It's the thrill of a smart and resourceful woman using every tool at her disposal to succeed where everyone else fails. There's nothing new about this—the template of the intrepid explorer has remained incredibly consistent, from the novels of Jules Verne to radio serials to Indiana Jones—there's merely the simple pleasures of a fast-paced adventure yarn, and Rise Of The Tomb Raider makes a strong case for why the fundamentals of a good game, well made, are their own reward.