Justin Garcia
A riotous, endlessly replayable party game: messy, maddening, and absolutely worth the price of admission.
A clever, character-first mystery that turns livestream sleuthing into courtroom fireworks.
A brilliant, endlessly replayable terraforming sim, strategy and spectacle in perfect balance.
A thrilling, high‑octane prototype that nails the core fantasy of being a legendary getaway driver, but still needs broader variety and a few polish passes to reach its full potential.
An evocative, well‑staged noir that often nails mood and presentation but is held back by shallow mechanics, visible asset shortcuts, and a runtime that feels too brief for its ambitions.
A near‑complete, joyfully chaotic co‑op roguelite that turns spellcraft into social spectacle. It delivers deep, emergent gameplay, excellent multiplayer moments, and a developer team that iterates quickly; only a few balance and progression rough edges keep it from perfection.
A haunting, artful puzzle‑platformer with a focused emotional core and excellent atmosphere, but one that occasionally frustrates with sparse combat cadence and unresolved narrative threads.
A warm, inventive pixel‑RPG that turns fishing into tactical combat and town restoration. It’s charming, approachable, and packed with personality, but a few pacing and repetition issues keep it from being exceptional.
An ambitious, tactile RTS with spectacular scale and satisfying systems, held back by a punishing difficulty curve and occasional polish issues. It’s a compelling sandbox for players who love emergent siegecraft and logistics, but not the most welcoming entry for casual or time‑pressed strategists.
A charming, well‑crafted desktop companion with delightful creature design and satisfying decorative systems, but one that feels light on long‑term content and needs tighter economy and automation options to fully deliver on its ambient promise.
Forever Skies is a vivid, inventive survival game that turns its airship sandbox into a memorable centerpiece: research‑driven progression, satisfying scavenging loops, and a compact, emotionally resonant narrative deliver many standout moments. The score reflects a game with bold ideas and strong atmosphere that’s hampered by a handful of fixable issues; quality‑of‑life regressions (notably the removal of player signs), persistent pop‑ins and stutter in dense areas, and clunky UI/controls; that currently limit its multiplayer and long‑term appeal. With targeted QoL, performance, and UX patches, this could easily climb into the 9s.
Night Swarm earns an 8.0 for blending razor‑sharp roguelite systems with a charismatic, living hub. Its combat loop is tense and skillful, companions and Totems create compelling build variety, and biome mechanics add real tactical weight. Small polish and pacing issues, plus a handful of QoL and difficulty options still needed, keep it from a higher score; but what’s here is confident, fun, and full of potential.
Clair Obscur doesn’t just ask you to explore its world, it invites you to feel it, to carry its brushstrokes home with you.
There is power in silence, but there is magic in the shadows.
Monster Hunter Wilds doesn’t just ask you to hunt monsters — it asks you to survive a world that refuses to stand still.
Civilization VII doesn’t just simulate history — it invites you to rewrite it, one thoughtful decision at a time.