Juan Ramón Herrera
It may not be king of the ocean, but Makis Adventure has teeth, personality, and enough good ideas to offer a couple of original afternoons.
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Kotenok promises charming retro cat platforming, but imprecise controls, visual traps, and short length turn its pixel art tribute into constant frustration.
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Kirby Air Riders is not trying to be Mario Kart: it blends speed, combat, and stat management into a frantic, deep, demanding evolution that can hook players for months.
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Halloween 1985 is a simple, direct side-scrolling action platformer built around pumpkins, classic monsters and old-school arcade punishment. Its pixel art and chiptune soundtrack set the mood well, but the lack of content becomes noticeable very quickly.
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Hot Stakes Casino - American Roulette starts from a curious idea, adding special powers to American roulette, but it never turns that concept into something truly exciting. The abilities feel anecdotal, the pace becomes monotonous and the technical side is far too basic.
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Secret Paws - Cozy Offices is a simple, relaxing and very cute hidden object game, perfect for unwinding while searching for cats in colourful isometric offices. It does not aim beyond its own premise, but works as a pleasant and visually charming pastime.
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Let´s Sing 2026 does not reinvent the series, but it understands exactly what it wants to offer: friends, family, familiar songs, local and online multiplayer, official music videos and a clean interface that keeps the spotlight firmly on the music.
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Maiden Cops brings back the spirit of classic beat’em ups with direct action, satisfying combat and polished pixel art. It does not try to revolutionize the genre, but delivers a solid, fun arcade experience with strong replay value.
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Nintendo and Koei Tecmo turn the Imprisoning War into an intense, spectacular adventure full of nods for The Legend of Zelda fans. Character variety, sync attacks and progression keep the experience engaging well beyond the main story.
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Ubisoft plays it safe again with Just Dance 2026 Edition, a colourful, musically varied entry that is easy to enjoy with friends or family. The problem is that it barely evolves, either mechanically or visually, and that becomes too obvious.
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Without a Voice starts from an appealing premise, with an exiled princess, a hostile forest and a mysterious maiden driving a dark visual novel. Its choices and endings encourage replayability, although the lack of translation can become a major barrier.
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Overpowered 1 - Mars Infestation has solid foundations for short sessions: intuitive twin-stick controls, survival mode, constant shooting and smooth retro visuals. Even so, monotonous environments, generic sound and a clear lack of depth make the experience feel too limited.
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Exo-Calibre blends vertical shmup action, anime style and bullet hell design into a solid, fun and very arcade-like experience. Its three pilots, progression system and four unlockable modes give it more lasting appeal than expected without trying to reinvent the genre.
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Knight´s Night! is an honest, direct precision platformer with a strong old-school spirit, where jumping, dashing and its progressive challenge work well. Its 1-bit visual style has plenty of personality, although it can also hurt readability at key moments.
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Alien Breakout works on a functional level: it controls well, is easy to understand and its pixel art keeps traps and enemies clear. However, the lack of difficulty, variety and inspiration makes the escape feel short and forgettable.
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RoboCop: Rogue City - Unfinished Business keeps the heavy action and the pleasure of hearing Peter Weller again, but loses part of the original’s strength. Its linear structure, uninspired bosses and uneven performance make it feel like a lesser expansion.
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Game Freak succeeds in making Ciudad Luminalia the heart of the adventure, with urban exploration, a day-night cycle and renewed battles. It is not the definitive leap for Pokémon, but it does offer fresh ideas and clear room for improvement.
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The Outer Worlds 2 successfully expands Obsidian Entertainment’s formula with more role-playing, more choices, more factions and a sci-fi universe full of sharp humour. Some side missions can become repetitive, but the freedom to play your way remains its greatest strength.
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Ninja Gaiden 4 is the comeback the series needed: fast action, technical combat, deep weapons and brutal visual impact that honours its legacy. Team NINJA and PlatinumGames deliver a modern, demanding and spectacular hack and slash.
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Keeper is a beautiful and daring oddity, a wordless adventure where a lighthouse and a bird carry a mystical, visual and sensory journey. It does not chase action or classic challenge, but interpretation, patience and an atmosphere that lingers.
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