Andrew Todd Avatar Image

Andrew Todd

ghostsharkhunter
mistertodd

Favorite Games:
  • Mass Effect
  • GoldenEye 007
  • Gone Home

97 games reviewed
63.1 average score
58 median score
25.0% of games recommended

Andrew Todd's Reviews

Andrew lives in New Zealand, working in film and theatre in addition to being a games writer.
Nov 8, 2015

Pacing issues and minor quibbles aside, I had a lovely time with Tearaway Unfolded. The variety in environments and platforming mechanics, the music, the puzzles, the gibberish speech, and the sheer exuberant fun of it all bring to mind classic platformers like Banjo-Kazooie, which is a serious compliment coming from me.

Read full review

Maybe I’ll never finish it, just so it’ll still be there for me.

Read full review

Jun 19, 2016

EA's sequel gets lost in its open world.

Read full review

Apr 27, 2017

I'm not sure Mass Effect: Andromeda is a bad game, but it is a colossally average game, drowning in its own feature list and quest journal.

Read full review

Unscored - Mafia 3
Oct 23, 2016

Mafia III’s compelling narrative inevitably comes crashing down the moment it starts being an open-world action game.

Read full review

May 13, 2016

Naughty Dog has capped off its flagship series with a visually stunning, viscerally thrilling adventure, and incredibly, the studio says it will push the PS4 even harder in its next game. I can't wait to see what that looks like.

Read full review

Mar 18, 2016

If only The Division's visual design was so memorable. While its 1:1 recreation of a slice of Manhattan is achieved with stunning accuracy, its devotion to realism is also one of the game's biggest problems. For one thing, it dictates that the overworld, while enormous and detailed, is samey and uninteresting. But worse, it makes the gamier elements stick out awkwardly, and actually renders some of them boring.

Read full review

Unscored - Just Cause 3
Dec 3, 2015

Together, Mad Max and Just Cause 3 demonstrate that Avalanche is great at making games feel great. If it could just make the stories and gameplay less dull and repetitive, it'd have an all-timer on its hands. Because god damn - at its best, this game really is that much fun.

Read full review

Dec 23, 2015

Mixed political messages and microtransactions aside, Rainbow Six Siege is a terrific, well-tuned multiplayer game. It's just hard to get the most out of it without friends.

Read full review

Unscored - Dark Souls III
Apr 13, 2016

FromSoftware's latest is typical of game sequels in that it's a refinement, not a revolution. This series' lore is so dense and so vague in its connections that there really isn't a "best" place to jump in, so newcomers might as well do so with this, the most polished game in the series. Veterans will relish the fresh challenges and twists, while reactions to the references to Soulses past will vary per player. But for all players, make no mistake: this is Dark Souls. What you get out of it is proportional to what you put in.

Read full review

Dec 22, 2016

Like a three-legged dog or a cycloptic cat, it’s almost endearing in its jankiness.

Read full review

Unscored - Quantum Break
May 3, 2016

For all the time-travel hocus pocus Remedy dropped into Quantum Break, the one superpower missing is the ability to get your time back.

Read full review

Unscored - Mad Max
Sep 18, 2015

There are moments when I f***ing adore Mad Max, and it feels awkward to attack it for trying too hard. But I really think The WB Open World Game is the wrong genre for the license, or at the very least the wrong application of genre.

Read full review

Nov 2, 2015

Destiny: The Taken King is a testament to game-as-service that feels richer, less random, and more fun than the game Destiny started out as. It's telling that the base game is being phased out in favour of a "complete" package: this is much closer to what Destiny should have been from the beginning.

Read full review

Unscored - Fallout 4
Nov 23, 2015

Fallout 4 keeps surprising and delighting me. Few other games have the depth or idiosyncratic character to get me consuming their content this greedily or obsessively. Clearly made by a passionate team, it's my favourite Bethesda game to date, and one of the finest games of the year, warts and all - one whose likely destruction of my already-struggling social life I welcome with open arms.

Read full review

"Smoke and Mirrors" has converted me. Shorn of the need to introduce the game's world and characters, it quickly gets to business developing and telling a story with them.

Read full review

For this wheel-spinning middle chapter, The Wolf Among Us sits back, chuckling at a crack it's made in the middle of an epic joke, while its audience restlessly waits for the punchline.

Read full review

Jan 15, 2014

Continue?9876543210 asks big questions, whether direct or hinted. It doesn't provide answers, but perhaps that's the point. You see what you want to see.

Read full review

Unscored - Gravity Ghost
Mar 5, 2015

Gravity Ghost is a prime demonstration of gameplay metaphor used for emotional effect, where everything has dual purposes and interconnects in clever ways. The story presentation may be obtuse, but that seems to be the point - it's about someone who's died trying to make sense of and fix what they've left behind. The result is a game full of understated melancholy and beauty.

Read full review

Unscored - Titanfall
Mar 18, 2014

Titanfall makes big AAA shooters fun again.

Read full review