- Super Metroid
- Resident Evil 2
- Banjo Kazooie
Guacamelee! Super Turbo Championship Edition is a well put together piece of software with a great attention to little details, set in a universe of folklore and culture which is exotic enough in the video game industry to feel highly original, and with a huge deal of humour thrown into the mix for good measure. The tough to master yet easy to understand gameplay, coupled with the many challenges to overcome to fully complete everything do extend the play life into "decent" territory, as it is otherwise a rather short experience for those who will rush through it. Guacamelee! clearly takes a leaf out of a lot of different books in gaming, Metroid being the most obvious, but Castlevania, Megaman, and Zelda are also other clear sources of inspiration, yet it manages to blend it all into what is now its own thing. It sure bases a lot of its appeal on nostalgia for those other franchises and the crowd of references to them thrown all over the place, but this never overshadows its own intrinsic qualities, which are clever design, good production values, great writing and, most of all, a clear love for video games from its creators, which does transpire through their work. Guacamelee! STCE for the Wii U eShop is certainly not a perfect game - it has its couple of minor faults - but never are they detrimental to the overall experience, and this is still a must-have for any fan of the genre.
The Journey Down: Chapter Two offers more and better story content than Chapter One did, exactly like was hoped. Things bode well for the finale and this chapter elevates the overall feel of the trilogy so far from a status of good point-and-click adventure to something more special than the first chapter taken on its own merits may have led some to expect.
The most advanced, most detailed and deepest Pokémon experience to date can now be found in Pokémon Sun and Moon. Perhaps the last big mainstream first party Nintendo franchise to grace the Nintendo 3DS as the next generation is almost upon us, it is an indispensable addition to anyone's game library, even those just remotely interested in Pokémon.
It is hard to make an RPG as classic as Dragon Quest VII. The series is known for not trying vastly different things in its mainline entries, rather sticking to a strict established formula that never disappoints its most hardcore fans, especially in Japan where it remains the absolute favourite role-playing experience for most. It is long and it moves slowly with its story, with lots of things to see and do on the side, and levelling up being very slow; however, it never gets boring and manages to hook players with a loveable story and characters served masterfully through witty dialogue, good visuals (if not technically very impressive), and a fantastic soundtrack by maestro Sugiyama-san. It feels very classic in its execution, yes, but the relative non-linearity and all things loveable about the game mentioned previously do contribute to making the long adventure a pleasant trip that never grows tedious. Fragments of the Forgotten Past is a great RPG through and through, masterfully remade for the 3DS, that offers what is perhaps the best value for money on the system in terms of RPG adventuring.
Bundling together three tables based on three great games, all complete with great soundtracks and visuals properly licensed from their creators without funky alterations or replacements, the Bethesda Pinball pack is perhaps the best licensed package available in Pinball FX3 to this day, not just for the content represented, but also because of the great gameplay mechanics and systems being used here to enhance the pinball experience in unique, original ways.
Even with its handful of changes, or regretful omissions, Dragon Quest VIII: Journey of the Cursed King on 3DS is a grandiose adventure that manages to evolve the series in terms of technical achievement and presentation, story-telling and overall convenience. It takes advantage of the enhancements of technology to help make this adventure a joy to work through, unlike some older RPGs can be nowadays. It is a definite pleasure, while still delivering the classic feel of a Dragon Quest title that most of its devoted fans, more so in Japan than anywhere else, expect to find with every new release that the series has seen to this day. Lack of orchestrated soundtrack or minimal censorship should definitely not put anyone off this historical masterpiece, even on the humble and ageing 3DS hardware. This, along with perhaps Ever Oasis, might be the last major RPG release for the system, as it probably sees its last year of relevance in 2017, and it could not hope to go out with a bigger bang than with this impressive port.
This is decidedly a very classic feeling Fire Emblem, with enough freshness to captivate even veterans of the franchise and comes with a welcome accessibility that makes it the easiest for newcomers to get into. This entry goes to show that there's room within the franchise to make different looking Fire Emblem entries that still feel true to the series but which also dare to not only tread new ground, but to do so in a great way. It's a well rounded package that is well balanced to please the majority of its audience, like the entire trilogy of Fire Emblem Fates before it, but while keeping it all confined to just one game with the complete epic story being accessible just from buying this one piece of software instead of it being spread out, and that's something to be thankful for. Overall, Fire Emblem Echoes: Shadows of Valentia, while feeling like an older entry, might very well be moving the series forward in certain aspects that could potentially return in future outings.
Besides Some technical limitations, Minecraft: Nintendo Switch Edition offers the same experience as other modern home console versions do, with the added benefit of being both playable anywhere, anytime. This is the key deciding factor that should determine whether one should pick this version or not over others, as this lets you play and build the same world, both at home and on the go, without any major compromises. The Wii U offered that comfort already with off-TV mode whenever someone else would want to use the TV for something else, but the Switch does way with the limitations of being away from the system hooked to the TV since the system here is completely portable, and this the best version possible outside of the realm of PC.
One of the most famous Neo Geo shmups, Blazing Star fetches a pretty high price online these days for a full copy, so its inclusion at such a comparatively low price on a digital platform, on a system in which it is actually very playable (unlike the release on smart devices), both at home and on the go, is hard to miss out on for fans of the game itself in particular, or shmups in general, or even Neo Geo far and wide. Even those who already own a physical copy should not find it difficult to consider rebuying. Indeed, if anyone can afford a physical copy of this, then the small price of this digital rerelease, which comes complete with online leader boards for them to show off their skills for the world to see, should not prove too hard to swallow. It is a great classic that deserves to be experienced today just as much as back when it just came out, if not for history's sake, then for its intrinsic quality alone.