Steve Knauer
Difficult games are fun, and we're all capable of accepting a decent amount of challenge, but Tharsis seems to teeter on the edge of "I can figure this out eventually if I try hard enough" and "YOU STUPID DICE, WHY DO YOU KEEP ROLLING ONES AND TWOS!?" Luck plays a bit too heavily into the whole concept.
In the end, Punch Club looked like a fun, light-hearted sim game that ended up being a way better game than anticipated. It could do with a bit more in the way of interactivity, but it does present itself as a fighting simulator and not a straight forward fighting game. It delivers a lot more than it advertises, so these gripes are only so big.
Pocket Card Jockey is, for all intents and purposes, a pretty good game. What it really came down to for a final verdict was the price. It was fun, but 3DS is pretty well known for their high price tagged games.