William Saw
William Saw's Reviews
Minecraft Dungeons II has a promising start. Its overworld is enjoyable to explore, platforming adds welcome variety, and the loot and build customization give you reasons to keep experimenting. But those strengths can’t overcome a gameplay loop that wears thin, a story that fails to pull you in, and rough edges that make playing less convenient. Minecraft Dungeons II has some worthwhile ideas, but they don’t come together into an adventure I’d ultimately recommend.
In the end, the novelty of Hatsune Miku will defer to your fascination with the vocaloid sensation.
By weaving history and a biracial lead, Hangar 13 succeeds in delivering a compelling narrative with set pieces that resonate as one of the best this year.
The Technomancer is a formidable recommendation to players searching for engrossing adventure and gameplay, despite its rough edges and odd technical eccentricities.
As an unconventional spin-off of the series, players will maximize reward and payoff in short playthrough sessions or as a relaxing detour on the go.
KLAUS is ultimately intriguing enough to hold your attention, whether it be played through once, multiple times, or even as a speed run.
A refreshing take in the adventure game genre, there is a lot to appreciate in DONTNOD's handling of mature themes and emotional gravitas. In its finality, the journey is well worth experiencing.
A modern adventure game of its own accord, Life is Strange tackles its expository episode and succeeds in developing its own persona amongst its peers.