Charlie Oakley
Overall, the general story can sometime be a hit or a miss, with some scenes really drawing me further into the world while others completely disengaged me. The characters are fine and some even have unique personalities but their development is never taken very far. The protagonist (Ethan) never speaks in the game, which is something that I'm generally not much of a fan of since it disengages me from the story in my personal experiences. There are often moments that seem very much like 1984's Red Dawn or 2012's film of the same name, both of which I'm a fan of and I feel that there was a lot of potential that wasn't fully realized in the finished game.
When considering Battleborn as a full package, there's a lot there to sink your teeth into. It's unique blend of various game modes and various ways to play means you'll have a lot of fun experimenting in Battleborn, especially when it comes to the game's charming and humours characters. Battleborn will provide you with entertainment and a level of uniqueness that has become a rarity in AAA games. Unfortunately, it can't help but be felt that Battleborn falls just short of its potential and is held back by frustrating mission design, overly harsh difficulty and lack of multiplayer content.
Episode 2 of The Walking Dead: Michonne does an excellent job at improving upon the foundations set by the first. While the reoccurring graphical glitches that are common with Telltale games still make an appearance, the episode is so immersive and intense that they are only a minor nuisance in an otherwise great game. Episode 2 leaves me thoroughly excited for the final episode and that’s a testament to the work and improvements made by Telltale with this second episode.
As someone that reached the end game a day or two after the game came out, I've not had quite a lot of time playing the end game and have completed every challenging mission available.
While my experience with Far Cry Primal was enjoyable, I don't want to beat around the bush so I want to clarify that Primal strongly felt like a Stone Age makeover of Far Cry 4 and that's really the worst thing about the game.
Ultimately, Unravel might not be everyone's cup of tea but its gorgeous environments, challenging puzzles and heartfelt story definitely make it worth for anyone that wants to sit back and 'experience' a video game of true craftsmanship. Unravel was a joy to experience and if you can put down a couple of hours for a game made by some passionate developers then your money will be well spent on Unravel.
Simplicity is the secret ingredient in Rocket League's fun. If the game didn't nail the 'feel' of the game then perhaps the reception of the game would have been very different but everything just 'clicks' and works together to create one of the most genuinely enjoying games I have played in a very long time.