Damien Chambers
- Chrono Trigger
- Star Fox 64
- Super Smash Bros. Melee
Damien Chambers's Reviews
Champions of Canaan has a lot of new ideas to offer to the Action-RPG genre and is another title to add to a slowly growing list of "good" Christian games. While I had some issues with how the story is told throughout the game and encountered many technical issues during my play sessions I strongly recommend the game to fans of Guardians Of David. Kingdom Games is certainly on to something with this franchise and I cannot wait to see what they do next.
With each mission lasting between 30-45 minutes with no real checkpoint system, Battleborn can became an exercise in tedium.
Telltale Games is off to a good start with this new series. However, I do not think that the moments as Batman lend well to the genre.
No Man's Sky innovates but not enough for it live up to the monstrous hype it received upon in its initial reveal.
If you can excuse the low budget afforded to everything outside of the combat, Devil's Hunt is a Hell of a good time, and I would recommend this game to fans its inspirations of Dante's Inferno and Ryse: Son of Rome.
Daemon X Machina offers plenty of customization, and fans of mecha anime and games will love its style, but its monotonous mission structure holds the game back and keeps it from truly standing out.
SuperMash is a unique and ambitious title that does some things right but at the expense of many other elements of the game
Everything players grew to love about Mass Effect is here but its all the same. Mass Effect: Andromeda doesn't take any risks or go to any serious lengths to differentiate itself from the previous games or stand out among any of the other high-profile releases launched in 2017. Mass Effect: Andromeda is a shining example of how NOT to resurrect a franchise.
Hellbound attempts a return to the classic and beloved twitch shooters of the 90's, but falls flat in too many ways to earn a recommendation.
G.I. Joe: Operation Blackout's beautiful animated cutscenes can't make up for the poor gameplay and lack of online multiplayer.
It pains me to say this, but all the color and character in the world—and even the legendary pedigree of developers Yuji Naka and Naoto Oshima—cannot save this outdated, uninspired, and just plain boring platformer.