I had no real expectations for this game, and I still managed to be blindsided by what I discovered. Tough, tiny indie games often try to supplement their size with atmosphere, but the results are often mixed. Here, a small project from a smaller team has brewed a fabulous blend of mechanical finesse and atmospheric splendor. The game is crazy hard, and some of the puzzle elements are pretty obtuse, but I still loved it. If you’re not so impressed by the screenshots and the trailers, take my word for it: Disc Room is so much better than you’re expecting it to be.
Every design choice made in this game is sensible and wrong at the same time. The motion controls are an essential feature that rob you of any capacity for precision movements. The courses themselves are marked by a ‘race track’ that enables navigation and interrupts your sense of elevation. The disappearing dialogue boxes keep cutscenes from feeling static while distracting you from what’s being said. VR Broom Racing constantly gets in its own way, and the game is somehow right to do so. If you’re looking for a well-designed magical racing game, Little Witch Academia: VR Broom Racing is just what you’re looking for. I’m just not sure you’ll enjoy it.
In other words, Squadrons has a somewhat limited audience. I’m terrible at dogfights, but I’m motivated to get better. They’re a ton of fun, but they’re brutally tough. If that doesn’t appeal to you, best you learn it now, rather than later. For those of you starving for a proper Star Wars flight combat game, this is exactly what you’ve been waiting for. Otherwise, you’re in for a rough ride, albeit an exciting one, with Star Wars: Squadrons.
Overall it’s truly just battling. If this is something you’ve always wanted out of a Gundam game, you’re in for a treat. But I can’t emphasize enough how pared down this experience is. But if fighting is what you want, then Mobile Suit Gundam Extreme VS Maxiboost ON is exactly what you need.