James Paley
If you’re a fan of the old games, then Legacy of Kain: Soul Reaver 1&2 Remastered will be a breath of fresh air. On the other hand, new players will likely have a very difficult time with these games.
The Great Circle is an excellent time. The voice acting is great, the action is breezy and fast, and the whole game is quite beautiful. Plus the story has some serious hooks. Indiana Jones is all about globetrotting adventures, punching nazis, and solving gigantic mysteries.
Whether it was the boss design, the life count, or a handful of glitches, I kept hitting roadblocks during my playthrough. As much as I might enjoy certain characters or gameplay elements, I still struggled with this one. I had fun slogging my way to the last stage, sure. But the thought of playing enough to unlock everything fills me with terrible dread. G.I. Joe: Wrath of Cobra might be for franchise fans more than anyone interested in another beat ’em up.
Make no mistake, this is definitely the superior version of Dragon Quest III. The modern mechanics and slick visuals strike that balance between retro and modern sensibilities. Combat is as easy or as difficult as you need it to be. I wish the auto-battle system was less powerful, but it’s still an optional mechanic. Beyond all my gripes about it, playing this game was still a relaxing, compelling experience. I love level grinding, scouring dungeons, and taking down nasty monsters. The story is simple, but in a sweeping, grand fashion perfectly suited for Dragon Quest. Whether or not you’ve played the original, you’ll have a great time with Dragon Quest III HD-2D Remake.
This game suffers when subjected to a reviewer’s brutal pacing. Maybe if I hadn’t been racing towards the finish line, the endless tiny loading screens wouldn’t have bothered me as much. I was also forced to discard a lot of the side content. It’s not super compelling stuff, but the act of completing it can be pretty relaxing. Searching for Sprite Bulbs scratches that completionist itch in a big way. Plus, the game is beautiful and the battles are a lot of fun. I still wish the puzzles weren’t so frustrating for me. But again, they benefit from more patience than I could spare. My momentum while playing felt wobbly and uneven, but this is still a well-crafted game. Perhaps your time (if you can offer more of it than me) will be well-spent playing Mario & Luigi: Brothership.
Shadow Generations feels like a sequel. This is a pretty neat trick for an add-on bundled with a remaster. The controls are better, the graphics are crisp, and the level design is great. While the Sonic section looks awesome, it still feels like the original release. Which is normally fine for a remaster. But it pales a bit compared to the new content. On the other hand, both halves have that incredible corny energy that I love. Sonic (and Shadow) are synonymous with edgy nonsense for me, and this game truly delivers on that front. Whether you played the original or not, Sonic X Shadow Generations is a delightful double dose of high-speed fun.
Apartment Story sits apart from most narrative games for me. The big difference is the sim element. Having to do things like shower, cook, smoke, and pee really elevates the experience. Between the plot, the atmosphere, and the mechanics, I’m quite impressed. Although the story is pretty simple, it still draws you in. If you’ve got a few hours free, I highly recommend checking out Apartment Story.
Even though I love this franchise a lot, innovation is always welcome. The echo system is a fascinating blend of new ideas and established concepts. Using random objects and enemies isn’t totally new, but making them the main form of offense is. Transplanting 3D ideas into a 2D plain is a tough challenge, but the devs have handled it nicely. I wish the echoes were easier to scroll through, and the combat could have been harder. But I loved exploring every inch of this world. Even after the credits rolled, I still went back for more. If you’re looking for something charming and unusual, The Legend of Zelda: Echoes of Wisdom is right on the money.
This game is kind of a mess. There’s a ton of tiny glitches, the writing is all over the place, and some fights feel pretty wonky. But I still had fun. Maybe it’s just because I never played the original release. Or maybe my expectations were never terribly high.
Dead Rising Deluxe Remaster breathes new life into the 2006 classic zombie kill-em-up, though some elements still feel a bit dated.
I’m always almost in love with Mana games. There’s just some minor thing that won’t click into place. Visions of Mana is no exception. I’m hooked by the story and the characters are gorgeous. I have a lot of fun exploring this world and meeting all these fascinating people. But the combat still feels a little stiff and sluggish. Battle customization is a mile wide and an inch deep. The plot dragged me by the collar, and the boss fights were a pleasant highlight. I wish the regular combat had some similar hooks to deploy, however. If you’ve been waiting for the next great Mana game, I honestly don’t know if this is the one. But Visions is pretty great for a Mana game.
Outlaws is an excellent Star Wars game. It’s also aggressively not for me. I felt tangible disappointment whenever a new mission required quietly infiltrating an enemy base. But I also recognize that the systems at work here are well-crafted ones. The enemy AI is fun to learn the limits of. You have multiple ways of quietly taking out guards. Most bases have alternate routes for infiltration. The grenade system is awful, but combat is otherwise tense and engaging. There’s all sorts of little activities like speeder racing and gambling. If you’re looking to live that scoundrel lifestyle in a galaxy far, far away then this game is made for you.
To be fair, the good parts of Ava are great. Having different songs for different species of monsters is terribly clever. The non-violent combat is an awesome twist, and the writing is spot-on. But I found myself worn down by the make-work in between these sections. Constantly scanning, scavenging, and crafting is a real drag. On the other hand, maybe you’ll find these activities more soothing than I did. You can also pet like, basically every creature you meet. If you’re looking for a gorgeous, well-written, and deeply connected tale of hubris versus nature, this is it. Creatures of Ava is exactly what you’ve been searching for. But bear in mind that some of the work involved in saving a planet is pretty mundane.
I’ve played a lot of Ninja Turtles games recently. Though I’ve got a strong nostalgic connection to the franchise, the games don’t usually hook me. This one was a little different. The mechanics, along with the smooth challenge build-up and robust progression systems, snagged me immediately. I bounced off the story pretty hard, but I kept coming back anyway. You just want one more run, until it’s something like one in the morning. Between that and the multiplayer, TMNT: Splintered Fate is a worthy addition to an exclusive list of roguelike gems.
It turns out I’m an absolute sucker for a well-crafted metroidvania. Crunchy combat, smooth progression, and gorgeous aesthetics all keep me locked in place for a complete playthrough. It took ages to get a grip on that bloody dodge-roll, but I eventually got there. Also, the bosses too often felt either padded out or pointlessly dense. It never felt like they hit that balance. But the rest of the experience was so compelling, I didn’t mind that much. If you’re in the market for a pretty excellent metroidvania, Gestalt: Steam & Cinder has got your number.
Hunting ghosts with a vacuum cleaner is a rad premise. The aesthetic is perfectly suited for this idea. Every mansion looks and feels distinct. But all of this falls apart for me in the execution. Not at first, and not all at once, either. But I slowly realized that Luigi’s Mansion is built around wasting your time. The mission structure puts roadblocks between you and the action. Each world is chopped into half a dozen trips to the same map. And you spend so much time backtracking, pixel-hunting, and getting lost that it’s baffling. I recognize that game criticism is a subjective art, that my opinion might be unusual. But I simply can’t summon the obsessive patience and persistence that this game consistently requires. Luigi’s Mansion 2 HD is a frenetic, atmospheric ghost hunt that’s been sliced and stacked into something safe, digestible, and slow.
For fans of the franchise, this is an easy sale. You’ve got three games to play and tons of art to sift through. New players might be more cautious. The core gameplay is well-crafted for sure. And you can’t go wrong with that high-quality sprite work. But these are still punishing offerings from a bygone era. You’ll need a lot of patience and perseverance if you want to get through this collection. The rewind function is a serious advantage, but even that system requires some practice and fine-tuning to use. Retro gaming fans new and old will appreciate the Rocket Knight Adventures collection, though maybe you’ll wanna wait for a sale.
This game feels perfect for portable play sessions. I almost never use my Switch in handheld mode, but this was an exception. I loved firing it up, getting in a day or two worth of labour, and shutting it down. The quest system, combat, and need to explore kept me coming back. I wish moonstones were a bit easier to find, but otherwise? Moonstone Island is an excellent time. I highly recommend checking it out on the Switch.
Thousand Year Door is a remake done right. The new sound and visuals look terrific. The game’s essential identity has been preserved. Plus, the original release is able to shine through with no distractions. It’s exactly as wonderful as you remember it being. I’m still impressed with the writing, and the level design is mostly excellent. I still hate the tournament arc, though. And I wish some of the puzzles didn’t involve scouring a dungeon until a forgotten button or door is dragged into the sunlight. Although the original release is amazing, it’s also nearly impossible to play anymore. For new and old fans, Paper Mario: The Thousand Year Door is an essential addition to the Nintendo Switch library.
While I’ve mostly left survival crafting sims behind, V Rising feels different. The vampire hook is part of it, but the game’s design is a big factor. Building and murdering all tie together in one big progression tree. Moving from one path to the other feels perfectly smooth and seamless. Plus, both activities are pretty fun. I don’t love the traversal at times, and the game sometimes feels too big for a single player. But the core gameplay loop is a delight. Sure, a game boiled down to ‘build’ and ‘murder’ is a simple one. But there’s elegance in simplicity. V Rising is an excellent survival crafting RPG that I highly recommend.