Steve Wright
- Resident Evil 2
- Assassin's Creed 2
- Batman: Arkham Asylum
Steve Wright's Reviews
The whole business model leaves a bad taste in my mouth and otherwise tarnishes a near-perfect, joyful experience. It also makes it that much harder to recommend — I’m loving it right this second, but that won’t be the case in a couple months.
These little niggles aside, a stellar soundtrack from Jeff van Dyck helps to create a sense of calm and zen (that I can only maintain myself for one or two levels at time) as you continue to play voyeur and peek into the lives of the silent protagonist and their loved ones. The anxiety of moving prevents Unpacking from being something I would get stress relief from, but I nonetheless find myself returning again and again to continue its story.
This simple change to the formula equates to a tremendous evolution, one that weaves a storyline in with its teachings rather than simply having you plod along from point to point hitting the A button. Danny Wallace returns as the Assassin Shaun Hastings, and while he doesn’t provide voice-over for every single point on the map, his occasional inclusion is always most welcome. Ubisoft includes imagery from museums as well as its own concept art and research together with images straight out of Shutterstock to create what’s undeniably a unique experience. It’s not perfect by any stretch — accessing the map caused my PC to chug and there’s a bunch of pop-in and flickering when it comes to NPCs. That said, the issues were fairly minor and didn’t detract from the overall experience too much.
In the grand scheme of things, I’d say that NHL 22 is a skip overall, though long-time hockey fans will certainly find enjoyment. And hey — just like NHL 15 before it, this is one of those years that means double Achievements/Trophies because of its cross-generation release. Quite honestly, though, I’d prefer cross-gen play and one Achievement set instead, and that’s a lot coming from Mr 600,000 Gamescore over here. It’s very likely that the matchmaking problems I’ve encountered have been exacerbated by the lack of current-gen console availability; while the Xbox One version is near identical to Xbox Series X in terms of gameplay, I’ll stick to playing the prettier-looking one.
Alan Wake Remastered is a remasterpiece. I caught myself audiably saying, “man, I love this game” over and over while playing. I’ve dipped back in to Alan Wake’s American Nightmare to continue on, and I have a feeling I’ll be scheduling another replay of Control when this silly season quiets down. Remedy’s universe has captured my heart; Remastered certainly holds its own in 2021, but also serves as an impressive reminder of how far the studio has grown since 2010.
Super Monkey Ball Banana Mania is weird, expansive and tricky. I just know die-hard fans are going to love that combination, but I’m not sure about anyone else.
The positives easily outweigh the negatives; Deathloop offers up a highly enjoyable gameplay loop shrouded in mystery.
Ultimately, The Artful Escape is so stellar in terms of both character building and narrative
I couldn’t help but giggle at its stupid jokes and wackiness.
Despite its strong narrative focus, Bloodline is a sequel to Pearce’s Watch Dogs but a prequel to the events of Watch Dogs Legion; as such, we (at least partially) know what will happen next. I’m glad we had a chance to dip into Pearce’s journey again, but I’m hoping that any subsequent dealings with the character will be fully forward in time.
Scarlet Nexus isn’t for me, but those who like the frenzy of Bayonetta, the quirkiness of Persona or the aesthetic of Code Vein (but not its Soulslike component) could find something that clicks.
Biomutant ultimately wants you to invest a lot of time and effort in it, and I found a lack of willingness to do so.
Should you play Mass Effect Legendary Edition? Of course you should. This is BioWare firing — for the most part — on all cylinders and hopefully is the dawn of a new resurgence of the franchise (fingers crossed for EA Play 2021!). Get in, get immersed, explore the galaxy and defend it from a once in a 50,000 year occurence. Then head on over to Andromeda to appreciate that before the next adventures in the Sol system take place.
It Takes Two wears a lot of hats, and each of them well. It’s a romantic comedy, a challenging shooter, a head-scratching puzzler and more. While it has a somewhat predictable narrative (less so than A Way Out, for the most part), it’s still charming and full of Pixar-like whimsy. Find a loved one and get into this one; you’ll certainly be glad you did.
Little Nightmares 2 is certainly polished and beautifully stylised, but it didn’t offer me a new experience. While many on-screen antagonists snared me in their traps, it itself didn’t grab me. I far prefer the titles I mentioned before — Limbo, Inside and Unravel — over this, but fans of this genre will certainly feel differently.
Despite an improved narrative when compared to Layers of Fear, The Medium does drag on a bit — especially near its climax — and resorts to a couple lazier puzzles at around that same point. On the whole though, The Medium is a rather enjoyable experience, especially for those who are fans of any of the myriad survival horror franchises I’ve already mentioned.
Scott Pilgrim vs The World The Game Complete Edition is perfect for fans of the original game, the Scott Pilgrim franchise itself or fans of beat ’em ups. It’s available on Windows PC, Xbox One, Xbox Series S & X, PS4, PS5 and Switch from 14 January. Priced at $22.95 AUD, you can’t go wrong.
If I’m being honest, Twin Mirror is DONTNOD‘s most experimental work in a long time, though it also pales in comparison to previous outings. That’s not to say it isn’t good, it’s not just great. With such a high bar to hit, coming off truly impactful games, Twin Mirror just doesn’t quite manage to hit the same calibre (The Adventures of Captain Spirit FTW). I’m also disappointed that — based on previews and promos — I believed it had a Twin Peaks vibe didn’t follow through to the full release, but I’ll largely take responsibility for that one. Those who enjoy DONTNOD‘s work will certainly enjoy this, but those getting into the genre for the first time should consider this game’s predecessors before it.
Though it liberally borrows from Breath of the Wild, Immortals Fenyx Rising is fresh and fun, offering up an exciting new IP I hope to see more of. That said, its endgame pacing issues certainly don’t do it any favours, nor does the timing of its release.
The same feeling of repetition is present throughout Devil May Cry 5's story, basically becoming background noise as you move from encounter to encounter.