If I’m being honest, Twin Mirror is DONTNOD‘s most experimental work in a long time, though it also pales in comparison to previous outings. That’s not to say it isn’t good, it’s not just great. With such a high bar to hit, coming off truly impactful games, Twin Mirror just doesn’t quite manage to hit the same calibre (The Adventures of Captain Spirit FTW). I’m also disappointed that — based on previews and promos — I believed it had a Twin Peaks vibe didn’t follow through to the full release, but I’ll largely take responsibility for that one. Those who enjoy DONTNOD‘s work will certainly enjoy this, but those getting into the genre for the first time should consider this game’s predecessors before it.
Though it liberally borrows from Breath of the Wild, Immortals Fenyx Rising is fresh and fun, offering up an exciting new IP I hope to see more of. That said, its endgame pacing issues certainly don’t do it any favours, nor does the timing of its release.
Demon’s Souls gives players a look back at what kicked off FromSoftware’s dominance in being one of the most exciting developers to watch over this last decade. While you’ll get a lot of enjoyment from your time with this title, FromSoftware has definitely refined and improved on the design and mechanics in the more recent released Souls games. Without a doubt Bluepoint Games has delivered a brilliant remaster of a niche game that not a lot of people had the chance to play originally. Demon’s Souls is worth checking out on the PS5. But if you’re looking to see what makes FromSoftware so amazing at what they do, you’re going to find a better overall experience in one of their newer titles like Dark Souls III, Bloodborne, or Sekrio: Shadows Die Twice.
If it didn’t carry the COD name, it could very well have been labeled as an entirely different game marketed as “from the creators of Black Ops”. Raven and Treyarch have tried something new here, and delivered a refreshing Call of Duty single-player experience — just be aware it’s a smaller scale spy thriller, not an epic open warfare game.
After the culture shock of such a total change to the Yakuza recipe, I’m extremely glad the Ryu Ga Gotoku Studio team took such a big leap when Kiryu’s tale came to an end. Like A Dragon is a revitalised game full of fresh ideas and proves that the series won’t be re-treading the same ground with Ichiban in the driver’s seat. If this is the first step into the new age of Yakuza, I can’t wait to see how bonkers the next game will be.