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Casey Scheld


Favorite Games:

393 games reviewed
53.2 average score
60 median score
20.2% of games recommended
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55 / 100 - Retrowave
Jul 3, 2020

Retrowave's got the looks and the sounds that make the outrun aesthetic so great, but the gameplay manages to be a little too one-note for its own good.

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30 / 100 - RunPuzzle
Jun 29, 2020

Runpuzzle is far more frustrating than it has any right to be. The blocks are needlessly complex, and even those who patiently master the odd shapes and wonky collision detection will feel empty when all is said and done.

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70 / 100 - Roller Riot
Jun 26, 2020

Roller Riot's two button setup provides just enough depth to keep the high score chasers among us enthralled. It's not the deepest title around, but it doesn't have to be.

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50 / 100 - Red Bow
Jun 23, 2020

Red Bow proves to be more of an incoherent dream than a lucid one. The cryptic puzzles and lack of focus manage to sully the overall presentation, making it a tough playthrough for even the most diehard of horror fans.

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50 / 100 - Battle Ram
Jun 19, 2020

Battle Ram has got an interesting arena-based setup, but it is just not taken far enough. With a lack of scoring, modes, or even variety, this feels more like a proof of concept than a full-fledged game.

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60 / 100 - Tex-Mechs
Jun 12, 2020

Tex-Mechs' combination of mechs and bugs will appeal to gamers the world over, but the cumbersome combat and lack of impact prevent it from being a smash hit.

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65 / 100 - HaberDashers
Jun 8, 2020

HaberDashers copies the Mario Kart formula to a T, but a number of design quirks prevent it from reaching the plumber's heights. It's far from a bad game, and the aesthetics are truly charming, but the lack of polish and limited content hurt its long term replayability.

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The Indifferent Wonder of an Edible Place lacks any sort of purpose. Eating buildings is certainly a unique premise, but the game is an absolute chore to play.

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20 / 100 - Rebound Ball
Jun 1, 2020

It's clear that the bare amount of effort was put into Rebound Ball's design. This title manages to do the unthinkable by completely decimating what should be the simplest of formulas.

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May 29, 2020

A destruction derby made out of cardboard miniatures makes for a sound concept, but the lack of options and poor AI suck away a lot of its potential.

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