Nate Lakritz
- The Last of Us
- Uncharted 2: Among Thieves
- Star Wars: Republic Commando
Nate Lakritz's Reviews
AereA's priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.
Although you're given a solid level of control over individual squads, you have little control over the game as a whole. Nothing about the game reaches out to the player and pulls them into an immersive WWII experience.
Runic Rampage serves as a smooth hack and slash title for those looking for a goofy, low-spec adventure.
Although the game could use a bit of polish around its UI framework, a ton of thought was put into countless popular culture references and cubed graphics. If you're looking for a gorefest though, this isn't the place to find one.
Beating up blobs is everything you've ever dreamed it to be. Not much is unique about Plasma Puncher, but that's fine when just about everything else is done right.