- The Last of Us
- Uncharted 2: Among Thieves
- Star Wars: Republic Commando
If you're looking for a well-polished arcade experience, Infernal Racket is a great option. Most players will find the game to be a good way to spend their coffee break, while others will inevitably become obsessed and won't rest until they clear the entire game.
Heliborne is a great tribute to the helicopter's contributions in modern warfare, while it focuses mainly on the helicopter entity itself, and not so much anything else. In some ways this makes the game feel unfinished, but you can be sure to find a beautifully crafted helicopter model awaiting your arrival.
Vostok Inc. is enjoyable more for its concept than execution, as it was quite clever to fuse a twin-stick shooter with an idling game. For those who have already beaten their fair share of clicker games, there isn't enough reason to play this one until the endgame.
No Stick Shooter is a solid retro throwback with a knack for replicating the classic arcade style and bringing it to the modern spotlight. A techno soundtrack beats along with lights and lasers as you progress through each stage, earning points and defending your turret at all costs.
I went into Beans expecting a frantic coffee shop game, and instead found a peaceful store simulation. Still, the game is just fine as a slower-paced goofy title. From start to finish, Beans shows everything that goes into running your favorite local coffee shop, and that nothing beats a freshly brewed caffeinated beverage.
I found Project Remedium's aura to be its highlight, and gameplay its downfall. It claims to be story-driven, but there isn't much of a story. Missions are utterly generic without much to enhance the experience in terms of skill trees or equipment. I definitely recommend Project Remedium based on its concept alone, but the gameplay itself is no better than average.
Mages of Mystralia is a beautiful looking game containing balanced gameplay surrounded by solid folklore. The spellcrafting system is one-of-a-kind, but contributes to puzzle-solving much more than it does combat. Either way, the puzzles are varied and fair in terms of difficulty, but weak character development and jumpy pacing will surely throw you off.