The gameplay is frantic but ultimately redundant. The short campaign may turn off some, but for a measly 10 bucks, fans of the genre, who don't have many bullet hell games to choose from on current consoles, will probably get their money's worth.
In the end, the game’s biggest fault is the missed opportunity. I commend Deep End Games for swinging for the fences, but a big swing and miss is still a miss, and it’s a shame. If you love horror games, then I think you might find the unique basis for this game worth checking out, despite the lack of terror. For everyone else? I’m afraid I just can’t unconditionally recommend Perception.
A cool story with great writing and voice acting, hampered only by the day-to-day mechanics of running a police station. I could argue the game would have been better if the 18 hours of playtime had been trimmed to 13 or 14, but I still wouldn’t hesitate to recommend it to gamers who love a well told story and don’t need constant action.